Daily Spell Discussion: Alter Winds

Alter Winds

School transmutation [air]; Level druid 1, sorcerer/wizard 1

CASTING

Casting Time 1 minute

Components V, S


EFFECT

Range touch

Area immobile 10-ft.-radius emanation

Duration 1 hour/level

Saving Throw Will negates; Spell Resistance yes


DESCRIPTION

You subtly enhance or diminish the effects of natural winds within the spell's area, which is an immobile emanation around a point touched by you as the spell is cast. Within the area, natural (but not magical) wind effects are either increased or decreased by one step in intensity. The maximum wind force you can affect with this spell is based on your caster level, as shown on the table below. Alter winds has no effect on magical wind effects.

Caster LevelWind Force
1st-3rdLight
3rd-9thModerate
10th-15thStrong
16th and higherSevere 

  • Have you ever used this spell? If so, how did it go?

  • Why is this spell good/bad?

  • What are some creative uses for this spell?

  • What's the cheesiest thing you can do with this spell?

Previous Spells:

Alter Self

Alter River

Alter Musical Instrument

All previous spells

Posted Feb 14, 2015, 8:45 PM UTC

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