Daily Spell Discussion: Alter Winds
School transmutation [air]; Level druid 1, sorcerer/wizard 1
CASTING
Casting Time 1 minute
Components V, S
EFFECT
Range touch
Area immobile 10-ft.-radius emanation
Duration 1 hour/level
Saving Throw Will negates; Spell Resistance yes
DESCRIPTION
You subtly enhance or diminish the effects of natural winds within the spell's area, which is an immobile emanation around a point touched by you as the spell is cast. Within the area, natural (but not magical) wind effects are either increased or decreased by one step in intensity. The maximum wind force you can affect with this spell is based on your caster level, as shown on the table below. Alter winds has no effect on magical wind effects.
| Caster Level | Wind Force |
|---|---|
| 1st-3rd | Light |
| 3rd-9th | Moderate |
| 10th-15th | Strong |
| 16th and higher | Severe |
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Have you ever used this spell? If so, how did it go?
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Why is this spell good/bad?
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What are some creative uses for this spell?
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What's the cheesiest thing you can do with this spell?
Previous Spells:
Posted Feb 14, 2015, 8:45 PM UTC