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Daily Spell Discussion: Ancestral Gift

Ancestral Gift

School conjuration (summoning); Level bard 4, cleric/oracle 4


CASTING

Casting Time 1 standard action

Components V, S, F/DF (stone or metal image of your ancestor)


EFFECT

Range personal

Effect magical weapon

Duration 10 minutes/level


DESCRIPTION

A ghostly manifestation of one of your ancestors appears before you bearing a weapon of your choice in its hands. The weapon may be any simple, martial, or dwarven weapon. It has a +1 enhancement bonus and one weapon special ability (your choice) from Magic Weapons with a price equivalent to a +1 bonus (if the weapon is a double weapon, the ability and the enhancement bonus only apply to one end, or the weapon can have a +1 enhancement bonus on both ends but no other magical abilities).

You may use the weapon as if you were proficient in it. The weapon may not be wielded by anyone else, and if removed from your grasp, it vanishes and the spell ends immediately.

If you conjure a weapon with the flaming, frost, shock, or thundering property, this spell has the fire, cold, electricity, or sonic descriptor (respectively).


  • Have you ever used this spell? If so, how did it go?

  • Why is this spell good/bad?

  • What are some creative uses for this spell?

  • What's the cheesiest thing you can do with this spell?

Previous Spells:

Ancestral Communication

Analyze Dweomer

Amplify Stench

All previous spells

Posted Feb 19, 2015, 10:29 PM UTC

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