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playerIII

Daily Spel Discussion: Animal Trance

Animal Trance

School enchantment (compulsion) [mind-affecting, sonic]; Level bard 2, druid 2


CASTING

Casting Time 1 standard action

Components V, S


EFFECT

Range close (25 ft. + 5 ft./2 levels)

Targets animals or magical beasts with Intelligence 1 or 2

Duration concentration

Saving Throw Will negates; Spell Resistance yes


DESCRIPTION

Your swaying motions and music (or singing, or chanting) compel animals and magical beasts to do nothing but watch you. Only a creature with an Intelligence score of 1 or 2 can be fascinated by this spell. Roll 2d6 to determine the total number of HD worth of creatures that you fascinate. The closest targets are selected first until no more targets within range can be affected.


  • Have you ever used this spell? If so, how did it go?

  • Why is this spell good/bad?

  • What are some creative uses for this spell?

  • What's the cheesiest thing you can do with this spell?

  • If you were to modify this spell, how would you do it?

Previous Spells:

Animal Shapes

Animal Purpose Training

Animal Messenger

All previous spells

Posted Mar 4, 2015, 9:37 PM UTC

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