Does this game play more like DS or DSII?

Question

I absolutely loved everything about the Dark Souls open world, level layout, and memorable giant boss fights. I played through Dark Souls 2 once and was just really put off by all the bonfire traveling, disconnected worlds, and how every boss was just a slightly larger humanoid.

So far, does Bloodborne play more similar to DS or DSII?

I've watched several videos and an hour long stream but is hard to tell. It seemed to have more of an "arcade" feel to it. The first boss looked more promising than the DSII ones but the levels seemed a bit more linear with less exploration options. Is the level design as smooth as DS or is it just bonfire hoping like DSII? Are the bosses unique or just another human model.

Posted Mar 24, 2015, 11:04 PM UTC · edited

17
SpookyCarnageID: Spooky__Carnage•

Plays more like Demon's Souls on crack, actually.

3
ostravaofboletaria•

It's like hyper Demons Souls.

3
gilgameshUnearthed•

It's more like the origin of them all Demon's Souls if you had no armor and no shields and enemies were 100x more pissed off and blood thirsty.

3
e82•

It's more like Demon's Souls - well, it's like Demon's Souls and Dark Souls had a meth-bender weekend and produced Bloodborne.

You have a Nexus type area where you level up, upgrade items, etc. There are also stones where you can warp to the various bonfires in the world.

The world though is very interconnected. Lots of shortcuts, hidden passages, etc. Impressively cohesive feeling.

Even the standard 'trash' enemy design seems to be more impressive and have more thought put into them than most of the DKSII bosses.

The faster pace of things may make it look more 'arcady' - but it's still rather brutal and relentless.

2
FutureDenverOP•

Perfect! I loved Demon's Souls I just didn't expect them to go back to their roots with this game.

I read they wanted to make it play faster with more aggressive enemies and no shields so was expecting that much.

1
FutureDenverOP•

Oh yeah, are there covenants? Are they polished?

1
e82•

Apparently there are covenants - I haven't come across any yet.

So far, this game is re-capturing that 'omg - what? wtf .. wow' feeling that I had playing Demon's Souls the first time more so than DKS or DKSII managed to.

Tower of Latria is one of my favourite levels in any video game, and BB reminds me alot of it - very creepy lovecraftian horror vibe to it.

2