Does this game play more like DS or DSII?
I absolutely loved everything about the Dark Souls open world, level layout, and memorable giant boss fights. I played through Dark Souls 2 once and was just really put off by all the bonfire traveling, disconnected worlds, and how every boss was just a slightly larger humanoid.
So far, does Bloodborne play more similar to DS or DSII?
I've watched several videos and an hour long stream but is hard to tell. It seemed to have more of an "arcade" feel to it. The first boss looked more promising than the DSII ones but the levels seemed a bit more linear with less exploration options. Is the level design as smooth as DS or is it just bonfire hoping like DSII? Are the bosses unique or just another human model.
Posted Mar 24, 2015, 11:04 PM UTC · edited
Plays more like Demon's Souls on crack, actually.