Daily Spell Discussion: Arcane Lock
School abjuration; Level sorcerer/wizard 2; Domain wards 1
CASTING
Casting Time 1 standard action
Components V, S, M (gold dust worth 25 gp)
EFFECT
Range touch
Target door, chest, or portal touched, up to 30 sq. ft./level in size
Duration permanent
Saving Throw none; Spell Resistance no
DESCRIPTION
An arcane lock spell cast upon a door, chest, or portal magically locks it. You can freely pass your own arcane lock without affecting it. If the locked object has a lock, the DC to open that lock increases by 10 while it remains attached to the object. If the object does not have a lock, this spell creates one that can only be opened with a DC 20 Disable Device skill check. A door or object secured with this spell can be opened only by breaking in or with a successful dispel magic or knock spell. Add 10 to the normal DC to break open a door or portal affected by this spell. A knock spell does not remove an arcane lock; it only suppresses the effect for 10 minutes.
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Have you ever used this spell? If so, how did it go?
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Why is this spell good/bad?
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What are some creative uses for this spell?
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What's the cheesiest thing you can do with this spell?
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If you were to modify this spell, how would you do it?
- Ever make a custom spell? Want it featured along side the Spell Of The Day so it can be discussed? PM me the spell and I'll run it through on the next discussion.
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Posted Apr 13, 2015, 9:41 PM UTC