BETA Program - Community-Managed Project to Help the Developers Improve the Game.
Hello! Some of you may know me as the creator/founder of the top rated CS:GO Steam guide of all time "From Silver To Eagle: Improving Your Game" or the Valentine's Day 24-Hour CS:GO subreddit AMA, but today I present you guys with a project I have been working on and have been planning for many months and hope to turn into reality.
Purpose: Provide the developers with data and research of weapon, movement, and player values that contribute to a more balanced, competitive, and skill-based game.
Goals: Create a promod, with changed values, and let the community support it by playing it on various 64tick and 128tick servers. As they play, data will be collected to determine the effectiveness of the changes. This data will then be sent to the developers for further analysis.
The values of the changes is still to be determined, but a list of issues to address would be:
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Hitbox adjustment and communication between client and server.
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Weapon balancing to provide more skill-based gameplay and less randomness (Damage, spread, accuracy).
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Map balancing (Also re-considering flow of gameplay).
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Bringing back previous weapons like the MP5 and Ballistic Shield to bring forward more tactics and strategies. EDIT: Ballistic Shield only for casual promod servers. ;)
My personal goal is to create a small and productive team with experience in the field of map editing, mod editing, programming, as well as having knowledge around the Counter-Strike: Global Offensive SDK. Server admins will be in constant watch of hackers, griefers, exploiters, as well as players needing support.
This is going to be a community-managed project. Our goals lie within helping the game we love reach new heights, not monetary gain or popularity.
Hope to have your support in fulfilling the goals above. -AddictedPro
Also, many thanks to u/sc2snow for editing the post.
EDIT: I created a steam group where I will announce updates in the project as well as provide a home where the community can talk to the team. So if you want to stay up-to-date, you can join the group at http://steamcommunity.com/groups/betaprogram
Posted Apr 18, 2015, 10:52 PM UTC · edited
Valve enjoy community doing their work, I guess it might succed.
Being a developer is hard work. I have been studying the code for hours upon hours, it is very sophisticated but a little unorganized. The point of the project is to help ease the updating progress for the developers. I don't really want them to give credit to use the data or have to thank us, the reward will be in the community enjoying the game to a more balanced level. :) Where skill and hard work is rewarded. :)
Sorry if I'm missing something there, but are you talking about CS:GO source code? How exactly did you gain access to it?
The csgo config files that are downloaded when you install csgo, there are weapon datas, map datas, viewmodels, I have also played around with the SDK. Looked at previous CS mods and how they work and operate. I don't think we have access to the source code itself. :)
Probably just https://github.com/SteamDatabase/SteamTracking/blob/master/ItemSchema/CounterStrikeGlobalOffensive.json
We have been also taking a look at this and analyzing it, we have gained an immense amount of information that we hope to manipulate in the promod. :)