Steam Workshop now includes the option to buy mods. People flip their shit.
So to start this all off, Steam announced that you can now up load mods on to the steam workshop and charge for them. Valve gets a 75% cut and people start flipping out.
This gets people mad all over reddit, steam, and elsewhere.
All of these threads have outrage and claiming people are uploading others work instead of the original creators for that sweet monies.
Feel free to notify me of more drama as this will certainly cause mass outrage and MANY YouTubers and others will start posting outrage/damage control etc.
Edit: added more threads.
Posted Apr 23, 2015, 8:23 PM UTC · edited
Its quite a legitimate outrage. Mods are made by the fans for the fans, not for profit. Donations are there for something.
This is definitely going to cause a rift in the community as the mods are suddenly sprouting premium editions or simply only resume updates behind paywalls, already seen it with Midas Magic wich has a premium edition.
Then theres the thing... they are mods, they break easily.
And they are usually made using other modders work current example is wet and cold mod wich uses Skyrim Script Extender wich a free comunity effort from wich Wet and Cold creator is proffiting.
Ill expect some modders to start pull their mods or simply abandoning them to put it on the workshop behind paywall... to be promptly ignored or just pirated as its starting to occur, people pirating mods.
EDIT: THey say its a pay what you want, but all the mods ive seen so far has a minimun ammount you have to pay. So its more like, you have to pay this but you can give more if so you want.
Yeah I know. Can't wait for the large scale meltdown this is going to create.
Well at the moment there is no free option. So at most it is pay $1 or don't use at all. Then most people are fearing this will be the new green light and early access program.
http://i.imgur.com/x9w6OBB.png
Early access mods.
I saw that. Part of me wants to just face palm at that and the other part of me is saying "Its Chesko he doesn't put out crap mods."
You can see what the trust in GabeN from PCMR went.
That mod has already been pulled. It relied on FNIS, and FNIS's author has explicitly expressed that one stipulation to using FNIS is that you can't use it "to make money with files which are part of FNIS Behavior, or which are created with the help of FNIS Behavior."
That's up to the modder to decide.
There are many very legit concerns, but this notion that someones work should be free because "it shouldn't be for profit" is pure entitlement.
the problem as i see it is that it's forced upon a comunity that has so far been "for the fans by the fans, not for profit".
if a mod had charged in the past and said "i belive what i have made here is worth money" that argument wouldn't hold.
the problem when people say "modding is not for profit" is that the people who is maing it for profit and taking the lions share as it happens is not the comunity.
True, I agree the modder should be able to make profit. But doing mods with profits in mind is not something very healthy to the comunity as many mods rely on part of other peoples work and comunity collaborations to completely function such as Skyrim Script Extender or FNIS for example as well as being extremely unreliable and easy to break with patches or just other mods. This way you are ensuring quite a lack of collaboration as only those who have created their content all by themselves are really free to ask for money to use. Which tend to be just skins and new models. People have called for optional Donation button in the Workshop instead and i think it would be good if it werent for Valve and Bethesda wanting a cut in the profits.