[End Game] DK dps guide
##19/5/15 Updated the build ##6/5/15 Updated the Gear set ups and a note on the build Disclaimer 1: This build is purely for End Game. Meaning for Trials and vr DSA. I will not answer questions for leveling builds or shit like that..
Disclaimer 2: If you have a question, respond to this thread. Other people might have that question as well. Saves me time and more people get informed. I will not accept any whispers or in-game / reddit mails.
##Gear
##Set up 1 (BiS):
- 2pc valkyn skoria
- 5pc Silks of the Sun (4 light + Neck)
- 2pc Torugs (1 armor + nirnhoned staffs)
- 2pc Cyrodiils light (rings)
##Set up 2 (old BiS, still works fine):
- 2pc valkyn skoria
- 4pc Martial knowledge
- 2pc Adroitness (neck + boots)
- 2pc Cyrodiils light (rings)
- Masters Inferno Staff with Sharpened
##Set up 3 ( in case you dont have masters staff in sharpened)
- 2pc Valkyn Skoria
- 4pc Martial knowledge
- 2pc Torugs Pact
- 2pc Cyrodiils light (rings)
- 1 random purple or gold necklace
or 3pc healer jewelery, its the same.
##Set up 4 (in case you dont have Valkyn Skoria)
- 4pc Martial knowledge
- 3pc Torugs Pact
- 2pc Cyrodiils light (rings)
- 2pc Adroitness (neck + boots)
Ps 1: all jewelery must be enchanted with gold reduced cost of magicka abilities enchats.
Ps2: You need 1 heavy and 1 medium armor piece for the undaunted passive. So either 1m + 1h from Valkyn skoria or the same set up with Torugs.
##Mundus Stone
Apprentice: Gives extra spell penetration.
The reason behind this choice is that most bosses in Sanctum and DSA have high spell resistance. Both the mage and shadow have been tested as well and it seems its something like
Apprentice >> Shadow > Mage
or something like that cant remember
##Champion Points
- Mage -> Apprentice
Put 29 points into the Elemental Expert and 1 point into Spell Erosion.
- Mage -> Atronach
As many points as you have into Staff Expert
- Thief -> Tower
As many points as you have into the magician after you get 30 points there go for:
- Thief -> The Lover
put the remaining points you have into the arcanist.
Warrior points put them wherever you want.
##Build
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Single Target (if you don't have alchemy leveled to 50.)
Why both Inner Light and Sea of Flames?
You only need IL for the extra Magicka it gives you. With Alchemy leveled to 50, you can get the Major Sorcery buff from Potions. Its a costly build but it shows to give insane numbers.
Also dont use the 2nd build in dungeons and such.. Just put entropy on your bar again
Before I get into the rotation lets see how high dps a DK can get.
4 more things before I go through the rotation:
1 ) Molten whip ~ Force pulse. They do relatively same-ish dmg, at least they give same-ish dps. I chose whip cause its easier to weave for me. Pick whatever you want from the 2.
Except if you have 5pc Silks of the sun. Then definitely go Molten whip. If the fight needs you to use Force Pulse then go for 4pc Martial Knowledge.
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Between every ability that you 'll use you NEED to weave a ~2second heavy attack. Especially if you have Molten Armaments up.
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Banner > Meteor for boss fights. it lasts longer, it DoTs the boss AND its buffs your dps by 20%. I've seen my DK burst dps with banner up to 19k dps on the Manti.
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In general, Molten armaments gives the highest dps. But it needs a lot of practice to get the rotation right. So if you dont feel comfortable with it you can switch to igneous weapons.
##Rotation
Before every pull buff youself with molten armaments then go:
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Heavy attack
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put eruption under the boss
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heavy attack
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Entropy
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heavy attack
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Banner if you have it. otherwise skip to 7
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Englulfing flames
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Heavy attack
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Burning embers
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Heavy attack
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Whip
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repeat.
Priority in rotation
Boss above 35% DoTs > Molten armaments. That means if your DoTs and your molten armaments run out in the same time, choose your DoTs over armaments.
Boss below 35% Molten Armaments >>>>>>>>>>>>>>>>>>>> DoTs. Opposite of above. YOU STILL HAVE TO APPLY YOUR DOTS. Just first refresh M. Armaments and then DoTs. Keep weaving heavy attacks the whole time!
Heavy attack is your one of your highest dps abilities, use it! Seriously, it can hit for I N S A N E amount of dmg when the boss is in low health.
Im sure a missed a lot of shit so ask away.
Posted Apr 26, 2015, 11:51 PM UTC · edited