r/pcars•
Kaskar

[PS4] Not that cracked up to be?

So I've spent 30mins on the game. Not impressed so far.

First of all the feeling of driving is pretty sketchy. The cars seem to turn "boxy" and there's no flow. Yes I can probably change the settings to improve it but many other car games have it nailed at the start. And I can't change the controls mid-race but I have to exit the race and go practically to the main menu to change the inout setting. So I have to reload a track before I gan get a feel of the new setting. "Hmm. Maybe I should adjust the deadzone 10 points? Let me just spend 4 minutes loading back and forth..."

And the sound? What crap sound effects?? Not that it matters that much in a racing game but it is borderline acceptable. And the fact that you can't switch off the sound from the controller. I've got two kids sleeping in the next room. That ain't gonna fly.

Posted May 7, 2015, 8:08 PM UTC

09
DigitalX19901•

You referring to the car sound effects, or others? I have it on PC and they sound fantastic, especially from behind the car.

2
KaskarOP•

Mostly others. The formula car engines sounds great but as soon as you rev out it sounds like a cat stuck in a shredder.

1
Blue_Blazer_NZ•

Agree - the cars sound awesome. The power of the Merc SLS.

1
tchollinginthedeepXBONE•

What's your controller settings? Too responsive/too lazy? I'm doing fine with this http://pastebin.com/C0Garamb and the steering sensitivity set to 10 instead of 0.

1
brownyR31•

The feeling of driving being sketchy is because it's actually what is like on the edge. It's pretty close to actual racing but you don't get the response as you normally would in a race car so it makes it tough. The sounds are awesome on mine. The lotus classic burbles nicely, the turbo and back off sounds awesome. The sound through the controller is an issue if your trying to be quiet

1
KaskarOP•

No that's not it at all. My experience is that the sketchiness comes from the physics in the game. Sometimes it feels as if the car turns around it's own axis. As i the back wheels were turning as well and not just the front wheels.

And regarding the responsiveness. There are three presets and they all stink. How's that even possible? In comparison, in Gran Turismo or F1 2013 the feel of driving was pretty much spot on and just small changes in the setup made it perfect. Now I have three setting which I will have to spend a couple of hours, mostly loading back and forth, to get right.

And yes, I know it's all in the eye of the beholder. But I have spent countless hours in many racing games and in my opinion Project Cars is not par with the best

1
brownyR31•

If you beleive Gran Turismo is spot on for realistic driving physics, I'm scared. It's not even close to what its like on the track. Project cars isn't perfect but it's pretty good for a game how close the car moved around. The biggest negative is the use of a controller

1
KaskarOP•

I haven't said a word of realism. In both cases they are far off. But if we talk feel. The feeling in GT is way closer to the intuitive of driving a car than in Prjct Cars.

0
brownyR31•

True gt is way easier. I like project cars because it's closer to what I feel on the track. Project cars would take a lot of getting used to

1