Dungeon Discussion #1: Forest Temple - Ocarina of Time
Hey Zelda fans! In an effort to bring heavy discussion to r/zelda, I proposed an idea for discussion threads each centered on a particular dungeon or temple in the entire Zelda franchise. In addition to positive feedback from a handful of users, the mods here have given their seal of approval to have the threads stickied to further promote the exchange of ideas and opinions. 3D, side-scroller, or old fashioned top-down, I hope for this to be the first step in breaking down these pivotal environments of the Legend of Zelda franchise!
Here's a bunch of key discussion points to take into account when critiquing:
- Overall Look and Theme of the Dungeon
- Bosses and Mini-bosses: Difficulty, Creativity, Innovation
- Key Items of the Dungeon and their Application
- Enemy Type (Difficulty, Uniqueness, Number)
- Overall Length, Diffficulty, and Flow of the Dungeon
- Puzzles: Difficulty, Creativity, Innovation
- Potential for Exploration vs Linear Design
- Replayability
- Storyline Implcations
- Dungeon Theme Music and Atmosphere
After your input, feel free to throw in a bid for Dungeon #2! Thread posted next Wednesday
In the first, unofficaial Dungeon Discussion, a few ideas were thrown out for what dungeon we were to discuss in this installment of the thread. Though there weren't a ton of pitches, there seemed to be no opposition against the eventual selection:
Dungeon #1
Forest Temple
- Legend of Zelda: Ocarina of Time
- Forest Temple Theme
- Boss: Evil Spirit from Beyond Phantom Ganon
Posted May 21, 2015, 5:31 AM UTC · edited