r/simrally•
Mannex

Cars won't start when trying to play RBR vanilla campaign with RSRBR physics/mods (SSE)?

I just got RBR/RSRBR (love it btw) and have messed around on some tracks, but I think I should try and go through the vanilla campaign first. I'd like to do it using the new physics engine (through the SSE button), but when I get into the race and it goes "3,2,1,GO!" and I hit the accel, the car doesn't move. I can hear the engine making a weird whining noise, I've tried the "ignition" button, nothing.

It works perfectly fine when doing normal RSRBR tracks and vanilla RBR, but for some reason trying to play vanilla with the improved modded physics makes the cars not start?

A few other questions:

  • The profile I need to use for RSRBR (MULIGATAWNY) has the copilot speaking french and I've looked everywhere in all the game options and in the INI and CFG files in the game directory and I can't see where to change it back to english.

  • In RSRBR there are so many car packs and they all have names like A8, F2000, NGP and I know nothing about cars or rallying or what they mean (except Group B is when the cars were insane and everybody died, and NGP are the community-made cars with the most accurate physics modelling). Is there an online guide somewhere?

  • The sound my car makes when it slides through grass is godawful, if anyone knows audio effects, it sounds like it's bitcrushed to hell. It sounds like a robot wiping its ass with a piece of sandpaper. Is it supposed to sound like this, or did one of my sound files get corrupted somewhere?

Edit: The race start wont-start thing seems to have fixed itself somehow.

Posted May 22, 2015, 12:32 AM UTC · edited

33
SnuifDuif•

NGP stands for New Generation Physics. These cars handle so well compared to the older stuff. I mean older as in they were added earlier. The NGP cars were added quite recently. I'd suggest sticking to them. As for the different rally classes; The 'standard' WRC cars are group A. They all have a 2.0 liter turbocharged engine producing somewhere around 300hp. WRC cars from more recent years have 1.6 liter turbocharged engines, producing roughly the same power and torque. They all have 4WD, they all have sequential gearboxes since the 90's (I think). They are also based on a production car, and this means a certain company has to produce a couple thousand of a car before they can use it in the WRC. These homologation rules change a bit over the years so I don't know exact figures/rules.

Group B cars are uhh.. Yeah well rather unrestricted rally cars. Less strict homologation rules meant more rare cars, with diverse layouts, engines, etc. These cars had brutal amounts of horsepower. Couple this with thousands of spectators standing close or on a stage, and you will get the series banned. But it is arguably the most famous or infamous racing series there has been.

S2000 is a class under Group A/WRC and has roughly the same cars and layouts, but the big difference is the engine. The 2000 in S2000 stands for the size of the engine. 2 liters. These engines can't have forced induction however (no turbos or superchargers). This means the engines have a lot less torque, with all the consequences that come a long with love torque. The power is a little lower, and so is the weight I think. They still have 4wd and sequential gearboxes like WRC cars though.

2
deadstump•

Good starter packs are the NGP R2/3 (FWD) and R4/5 (AWD) in the normal cars the S2000 cars are nice.

The language I'd either changed in the options menu of the launcher or launch SSE and change it under options there (be sure that it asks you to save)... I cannot remember which is the magic way.

Let me know if you need any help.

Also you should try out the pacenote editor and maybe some of the notes I made. I know that it makes a big difference for me to have notes that I like. Instructions are in the sidebar.

1
MannexOP•

oh, very cool. yeah, I've been mostly using the NGP cars.

I'd be down to try your pacenotes if you link them.

1