consumed moon shard disappear after death on ardm
i'm not sure if thats intentional
Posted May 30, 2015, 10:41 AM UTC
i'm not sure if thats intentional
Posted May 30, 2015, 10:41 AM UTC
You consume something it's tied to the hero, technically. ARDM is an exception due to you consuming, then on death receiving a new hero. Valve probably didn't even think about it because the mode (along with Ability Draft) tends to not be the top of their priority's.
Valve probably didn't even think about it because the mode (along with Ability Draft) tends to not be the top of their priority's.
Understatement of the year, I'm pretty sure Ability draft is their absolute lowest priority mode. ARDM at least is a pretty complete mode, but AD is missing a ton of possible content.
The same with Aghs Scepter if granted by Alchemist.
Things like Moon Shard, Aghs transfusion, Stolen Intelligence, Duel damage and Flesh Heap, but also the BKB countdown timer are tied to specific heroes, not the player.
Which means the bonuses/debuffs are lost upon respawning.
When a hero consumes a shard, that HERO, not player, receives the buff. You die you get a new hero. Makes sense.
if you bkb its reset to 10 seconds every time you respawn. all other such things are hero tied instead of player tied. winning a duel as lc wont carry over for your next duel
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Once you consume it, it becomes a buff.. I would guess it should be removed once the hero is different because the buff is lost..
ur dumb, ofc its intentional
Why shouldn't it be intentional ?
because nothing in -ardm and -ad is intentional.
post it in dota 2 dev forums.