Dungeon Discussion #3: Earth Temple - The Wind Waker
Hey Zelda fans! Back with another weekly Legend of Zelda Dungeon Discussion! This week's choice has been made based off a number of mentions in last weeks, specifically multiple requests for a Wind Waker dungeon. But remember to make suggestions heard for next week's, as we should try and reach every one. 3D, side-scroller, or old fashioned top-down.
Now for this week's dungeon...
Dungeon #3
Earth Temple
- Legend of Zelda: The Wind Waker
- Earth Temple Theme
- Boss: The Great Poe Jalhalla
Here's a bunch of key discussion points to take into account when critiquing:
- Overall Look and Theme of the Dungeon
- Bosses and Mini-bosses: Difficulty, Creativity, Innovation
- Key Items of the Dungeon and their Application
- Enemy Type (Difficulty, Uniqueness, Number)
- Overall Length, Diffficulty, and Flow of the Dungeon
- Puzzles: Difficulty, Creativity, Innovation
- Potential for Exploration vs Linear Design
- Replayability
- Storyline Implcations
- Dungeon Theme Music and Atmosphere
After your input, feel free to throw in a bid for Dungeon #4! Thread posted next Wednesday
Posted Jun 3, 2015, 9:17 AM UTC
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