Dungeon Discussion #5: Ancient Cistern - Skyward Sword
Hey Zelda fans! Back with another weekly Legend of Zelda Dungeon Discussion! Missed last week, sorry about that. This week's choice has been made based off a number of mentions in previous weeks. But remember to make suggestions heard for next week's, as we should try and reach every one. 3D, side-scroller, or old fashioned top-down.
Now for this week's dungeon...
Dungeon #5
Ancient Cistern
- Legend of Zelda: Skyward Sword
- Ancient Cistern Theme
- Boss: Ancient Automaton Koloktos
- Key Item: The Whip
Here's a bunch of key discussion points to take into account when critiquing:
- Overall Look and Theme of the Dungeon
- Bosses and Mini-bosses: Difficulty, Creativity, Innovation
- Key Items of the Dungeon and their Application
- Enemy Type (Difficulty, Uniqueness, Number)
- Overall Length, Diffficulty, and Flow of the Dungeon
- Puzzles: Difficulty, Creativity, Innovation
- Potential for Exploration vs Linear Design
- Replayability
- Storyline Implcations
- Dungeon Theme Music and Atmosphere
After your input, feel free to throw in a bid for Dungeon #6! Thread posted next Wednesday
Posted Jun 26, 2015, 10:50 AM UTC
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