Bad Luck This Year

Is it just me or has this year had many more "bad luck" runs than previous years? I may just be forgetting or looking through rose tinted glasses, but it seems to me that there have been several runs with poor luck.

I don't really think it's a bad thing necessarily. It demonstrates a much more real look at what speedrunning is like, as well as the amount of support that the community gives. I think some of the most entertaining runs this year have been ones that have gone wayyyyy off the rails.

Posted Jul 31, 2015, 4:04 AM UTC

1215
Ougaa•

Some games just have more RNG than others. Lots of games can afford to have 60min estimate for game with 52min WR just because there's no RNG that can lose you even 5mins. It's known risk to take games like OoT any% with this route to marathon. And I don't mind it, totally fine to occasionally show that side of speedruns.

5
furretfreak•

It could be due to some psychological snowball effect - when one runner has a really bad run, followed by another bad, unfortunate run; it could seem that the upcoming runners would have an extreme sense of pressure and expectation from the audience. Another possible reason to why the runs have been unlucky is because RNJesus is just having a bad day.

3
leorelax•

I noticed that too.

The runners are also talking a lot more than in the previous years, really like that, too bad it kinda makes then lose some concentration

2
Cellbuster•

Yeah, I fell asleep during the Prince of Persia run because of the poor luck in the beginning. Which is a bummer because I wanted to watch Deus Ex right after that so badly. Lol whoops.

2
Dark_TranquilitySuper Mario World, Super Monkey Ball 2•

the Deus Ex run was really really good! I'm surprised more people aren't talking about it :D

3
masharpe•

I liked the Deus Ex run a lot too. Great execution and clearly well planned to have marathon-friendly funny parts. Maybe it got less attention because of following the PoP run (which was a great watch of course).

1
killamongaroOPShovel Knight Low%•

The PoP run was actually really great to watch because of how badly everything went. I was impressed with how the guy held it together the whole time, and the group hug at the end was nice :P

2
Cellbuster•

I thought the skips were awesome, but it dragged on at parts and I was really tired. Great attitude though. "Just have to tell myself it's going to be ok."

1
Zellough•

I fear for the Wind Waker run

And it's run by the same TP guy o_o

1
Kopratic•

To be fair, WWSD is what Chaotic_Ace normally runs and what he has been doing tons of practice for. I wouldn't be too worried about the WW run. It has incredible tricks that I have no doubt Ace will pull off spectacularly.

2
killamongaroOPShovel Knight Low%•

It'll be ok, he got all his bad RNG out the way already.

1
XelnastossTwitch.tv/xelnas necrodancer BOI:R•

Don't worry wind waker has alot less rng and on top of that a new faster super swim was found for the game so the run should be alot better

Plus ace actually runs eindwaker

1
Poobslag•

Yeah I agree, the Zelda Swordless and Earthbound both had massive time losses on the final boss. I'm used to seeing a couple deaths here and there but it sucks to lose so much time right at the final moments of a run

1
tasteofflames•

That's kind of the nature of those runs though. Earthbound requires like 15 min of perfect manipulation to beat Gigas. That was also the first screw up in manipulation that run. No reason to say redoing the ending was a disappointed. It should just reinforce how impressive the rest of the run was.

Ganon literally cannot be beaten in a swordless run, he's immune to other damage types. Hence picking up the wood sword. Swordless ends when you enter the boss room. Everything after that was just for shiggles. Personally, I thought his work to get back to Ganon on the second attempt was damn impressive and didn't really mind no kill on the boss.

2
Fathomlol•

Couldn't agree more

0