So today I had a pretty crazy idea about Champions - Lore based Skillsets

Hey guys

So as the title says, this idea is pretty crazy but honestly something that I would LOVE to see in the game.

In the Lore of some champs, in this example Varus, they are in a different state before their stories lead them to the League of Legends.

Varus was a masterful archer before he got consumed by the corruption, fighting off elite Noxian "shock troops" before returning to his village, got consumed by hate and then the corruption etc.

What I would love are different versions of champions instead of the champ just being the same

An example of what I mean is not changing the playstyle from left to right but changes to the passive and shifting abitilies to fit better with the new version

Example here :


Classic Varus

Living Vengeance (Passive)

Varus gains 20% bonus attack speed for 3 seconds upon killing a minion or monster, increased to 40% bonus attack speed for 6 seconds upon taking down an enemy champion.


Pre-Corruption Varus

Calm Discipline (Passive)

Varus gains a stack of Calm Discipline by killing an enemy minion and 5/6/7 stacks by killing enemy champions up to a maximum of 10/15/20 stacks. Each stack grants him 1.5% attackspeed and lasts for 20 seconds. Champion kills will each increase the stack limit by 5/6/7 stacks for 60 seconds.


So that's for the passive, the values can obviously be tweaked but I hope you get my idea.

The rest of the kit would have to be adjusted too to reflect the obvious change and yet keep his identity.

I made the whole kit but posting it would be too much I fear, this should be enough to present my idea

And as said, it's a crazy concept, I just want to know what you guys think, so let me hear it!

Posted Jul 31, 2015, 11:39 PM UTC

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