<Discussion> Daily Character Discussion: Scarlet Witch (Wanda Maximoff)
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At Max Level: HP: 8670 Tile Damage: 13/11/61/79/70/12/3x
Reality Crush - 14 :purple: AP
Scarlet Witch warps space and time, imposing a crippling magical pressure and tearing her enemies apart at the seams. Deals 257 damage to the enemy team and stuns a random enemy for 2 turns.
Level Upgrades
Level 2: Deals 355 damage to the enemy team.
Level 3: Deals 452 damage to the enemy team.
Level 4: Deals 532 damage to the enemy team and stuns a random enemy for 3 turns.
Level 5: Deals 691 damage to the enemy team and stuns a random enemy for 5 turns.
Max Level
Level 3 - Deals 1438 damage to the enemy team with a 2 turn stun.
Level 4 - Deals 1691 damage to the enemy team with a 3 turn stun.
Level 5 - Deals 2198 damage to the enemy team with a 5 turn stun.
Hex Bolt - 8 :green: AP
Wanda fires an unstable hex bolt at her target. Select one basic tile to destroy it and up to 2 random basic tiles around it, generating AP.
Level Upgrades
Level 2: Destroy up to 3 tiles.
Level 3: Chance to destroy enemy Attack, Protect, and Strike tiles.
Level 4: Destroy up to 4 tiles.
Level 5: Destroy up to 4 tiles of any non-friendly type.
Arcane Incantation - Passive :blue:
(PASSIVE) Scarlet Witch begins a complex ritual, as it grows in power the very fabric of reality seems to writhe. At the beginning of her turn, if one does not exist, she creates a 4-turn Countdown tile that transforms 2 random adjacent basic tiles to Purple.
Level Upgrades
Level 2: Transforms 3 basic tiles.
Level 3: Transforms 4 basic tiles.
Level 4: Creates a 3-turn Countdown tile that transforms 4 basic tiles.
Level 5: Transforms 5 basic tiles.
Posted Aug 3, 2015, 7:37 PM UTC
From what I have seen when facing Wanda it is all about that Arcane Incantation. It's persistent and leads to match 5 fairly often. So she pairs well with Hawkeye. Her purple is powerful but I always see her on teams where someone else is using the AP generated from the incantation, such as Grey Widow or Deadpool. But at 5 covers if she gets her own purple off I'm family certain it's game over.
Green seems good in theory but have never really seem it perform in practice. But I really can't say much without any sort of empirical evidence to support it.
Out of instinct I would probably build her as 5 Blue/ 5 Purple and 3 Green. Unless you have a better purple power you plan to use the AP on. 5 green still looks good on paper though, so hard to say.
Take all of this with a grain of salt though as my Witch is not nearly covered enough to have been uses fairly often and most of my experience is from facing off against her. She doesn't seem scary but in support of the right team she seems strong.