r/sheltered•
GretSeat

[BUG] MEGATHREAD!

I hope to get this stickied by a mod, so devs can see it. I'll also try to add more to this when people post in here.

[BUG] You can't see the names of your family members upon creating them. You MUST click "Randomize" in order to get the names to show up.

[BUG] Tiny Pantry is supposed to hold 10 rations. The beginning tiny pantry holds 20 rations. I build another Tiny Pantry and it holds ANOTHER 20 rations. I now have 2 tiny pantrys and 40 rations...

[BUG] Graves become empty after a loaded save.

[BUG] Map will randomly revert back to the 'Beginning' state where it has no exploration. You CAN still see the places you have visited though, but the 'Fog of War' comes back.

[BUG] ? NPCs don't use guns to shoot, they only use them to melee.

[BUG] Upon looting a building, and it has more than 20 items, you CANNOT scroll down to see the rest of the items. Instead, when you press the down arrow it scrolls YOUR inventory...

[BUG] A LOT of the X's in game to get rid of dialogs don't work, You MUST press Esc to get rid of it.

[BUG] You cannot get rid of certain dialogs without just pressing

[BUG] To get out of the "Arrange Shelter" you must press SPACE instead of a button or something that says "Are you okay with the arrangement?"

[BUG] Upon making a satchel, and not having any room left in storage, instead of a prompt telling you you don't have room to make it, it wastes your materials and then deletes the item.

[BUG] Upon going on a loot run, and not having any room in storage, your items just get deleted instead of having a way to save them.

[BUG] [MAC VERSION] The mop doesn't appear when characters do the cleaning animation after using the mop & bucket.

[BUG] When leveling up charisma after completing a trade, it displays "strength" instead.

[BUG] Item values can differ for your items and an NPC's items, so you can sometimes make trades that result in you essentially getting free items - this is certainly not intended.

[Annoyance] Items that speed up crafting (like screwdrivers and saws) are not listed as already owned when looting them.

[BUG] Quite often when leveling up an attribute, the green progress bar will overflow out of the box.

[Annoyance] There is no way to re-select "Nobody" as the second expedition member if you try to browse your other family/bunker members (without cancelling the expedition).

[BUG] "Cannister" should only have one n in the description for petrol cans.

[BUG] Duct tape is displayed as DuctTape while other two-word items have spaces between them.

[BUG] The description for coal is missing a word. "Can be used a great fuel substitute when incinerated"

[BUG] When two travellers arrive at the same time, after the inventory transfer, one of them freeze and cannot be selected.

[BUG] Moving a bed when someone is sleeping in it creates one person who is stuck rotated 90 degrees causing weird animations and clipping.

[BUG] When exploring out and taking direct control of your party for dialogues, the LB/RB buttons show up and there's no way on the keyboard that I've found to swap your selected person.

[BUG] When family member goes catatonic there name is switched to $i$

[BUG] When getting an "infection" your "illness" is displayed as the code for it, instead of the name of an illness. ex: test.illness.infection

Posted Aug 8, 2015, 7:19 PM UTC · edited

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