r/Dirtybomb•
acousticdank

Suggestion: Get rid of the lobby in between matches for players already on the server

Given the fact we can't really do much in the lobby (even changing loadouts is hard because of the UI delay and the short time window) do we really need to exit out to the lobby after every match? It'd be nice if matches just started after a specified timer.

  • Revert to lobby once the server is empty.
  • Any new players joining a match in progress can still enter the lobby. (Still kinda pointless since you enter the server map before you enter the lobby if a match is in progress.)
  • Allow loadouts and mercs to be chosen during the warmup/readyup stage of the game

I feel like this would speed up the waiting process in between matches. I just see no purpose for this to exist between matches. Maybe it's to "sync loadouts" but I call bs on that.

You would still have to leave to open cases unless they come up with a way to open these in game.

I understand there would be some code changes, but in my opinion, this would be a nice way to make the match to match experience more enjoyable for players. A lot of time is spent waiting and deploying.

Also, this would be low on the priority list.

Thoughts?

edit: formatting

Posted Aug 12, 2015, 3:41 PM UTC

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