A discussion on trouble players and how to deal with them.
I merely want to open up a discusson on problem players and what to do when they do terrible stuff in game.
If this kind of thread already exists, then I am sorry. I will delete this thread straight away.
Now, I want to start with a idea I have been mulling over in my head, if a problem player is the "chaotic neutral" type, the one that does anything he wants because "random".
I have an idea that you should actually let him go through with his evil acts, as in force the player to watch as his character do these terrible acts of violence, ie, let the action be its own reward/punishment, and make it awkward/painful to watch.
Example; lets say he is going to burn down a orphanage, have a kid from that place come up to him, and if the guy tells the kid his intentions, the child will start to cry its heart out and become completely unconsolible. and if that is not enough, have the local milita respond, they probably have special forces dedicated to fighting and defeating the strange.
of course there are those that still would enjoy it if this were happeining, but this way of punishing problem players would help against some people, the kind that just are not used to the consequences of a living breathing world.
anything you have learned over time? what would you do if you were to deal with problem players?
Posted Sep 16, 2015, 7:47 AM UTC