Weekly Crucible Bounties: TTK Week 1 9/15/2015
After ~30 hours of montage-worthy PvP play, I have unlocked the Weekly Crucible Bounties at Shaxx!
This week the five are:
Individual Achievement
Win 2 Crucible matches with an individual score of at least 1500 points.
"What are you waiting for? Distinguish yourself." -Lord Shaxx
Making an Impact
Win 7 matches.
"It can be easier out there than it is here with the crucible veterans. And me." -Lord Shaxx"
Crucible Combat
Win one game in three different Crucible game modes. (Clash, Skirmish and Elimination, though they aren't listed until you have the bounty)
"The Crucible offers a bevy of match types, all of which prominently feature ammunition." -Lord Shaxx
Featured matches
Earn points in any featured playlist. Crucible wins are worth 3 points. Starting a new match costs 1 point. (5 points to complete)
"Sometimes I like to push Guardians out of their comfort zones, force them into unfamiliar matches for greater rewards. They hate and love me for it" -Lord Shaxx
Returning Victor
Complete the Crucible Daily on 3 different days.
"Good. You've won. Prove to me—and to yourself—it's not a fluke." -Lord Shaxx
Those are each 3750 exp / 75 rep bounties.
The final 6th bounty is the meta bounty for completing all of the previous bounties during the week for 5000 exp, 200 rep and the nightfall trademark "Unknown Rewards".
The True Meaning of War
Complete all 5 of Shaxx's weekly bounties in one week.
"You showed them." -Lord Shaxx
With 1.51 k/d at the end of year one and a 55%ish winrate it did take me a very long time to get the bounties unlocked. I would strongly recommend a fireteam of at least 3 buddies to help with the 3v3 gametypes. The Hothead is a legendary 150 attack (don't worry it's infuse-ready) Rocket Launcher. It doesn't seem to have specific perks, but mine did roll Field Scout.
Also worth noting that I think Nightstalker is grossly overpowered. And Shade Step is awesome.
Here's in Screenshot of Hothead: http://i.imgur.com/kYQQg9R.jpg
Posted Sep 17, 2015, 3:08 PM UTC · edited