r/speedrun•
thecnoNSMB

Are there any detailed breakdowns of how exactly a complicated game was routed?

"Complicated" meaning the game's not extremely linear. Something like OoT 100%, The Elder Scrolls, Super Metroid, I dunno. I'm just curious about how people solve the puzzle of "how to go fastest" when the answer's not at all obvious.

Posted Sep 30, 2015, 9:26 PM UTC

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