Here's a list of objectively accurate turn radius stats

Hey everyone. As far as I know, no one has found an objective method to measure the turn radius of each car, so I've put one together myself. But first, here're the stats (turn radius values are in game units and have been rounded within 3 decimal places):


CarTurn Radius
Backfire11.864
Breakout9.369
Dominus10.040
Gizmo11.230
Hotshot9.252
Merc11.051
Octane10.387
Paladin11.322
Road Hog10.218
Scarab10.325
Takumi10.528
Venom11.270
X-Devil10.903
Zippy10.292

So, from best to worst turning:

Hotshot, Breakout, Dominus, Road Hog, Zippy, Scarab, Octane, Takumi, X-Devil, Merc, Gizmo, Venom, Paladin, and finally, good old Backfire.


For those curious about how I arrived at these numbers, here's a quick breakdown of what I did: I would first get the x coordinate of my car using Cheat Engine. From there, I drove around in circles and, once sure that my car was at its top speed while turning, I'd start logging it's x value to a file every 50 ms. This would go on until I had 1000 samples. Finally, I'd get the max value of the data set, the min value, subtract max from min, and divide that difference by 2. In the end, that should equal the car's turning radius.

Here's a link to the raw data.

If anyone has any questions, let me know! Enjoy!

EDIT: Interestingly enough, I just found a value that seems to represent whatever car I'm using's angular velocity on the z-axis. In other words, the better the handling of a car, the higher the value becomes while turning. I'll probably report results in a separate post tomorrow or something.

EDIT 2: Thanks to u/lookapolish for getting me the Supersonic Fury DLC! Updated the list with DLC car values.

EDIT 3: Thanks to u/noahjk for getting me the Revenge of the Battle-Cars DLC! Updated the list again. Also, since midterms have been going on, I haven't had much time to mess around with finding out other stats. When they're over with, though, I should have more time to experiment!

Posted Oct 2, 2015, 2:49 AM UTC · edited

4743
Loading comments…