Silencing the Enthralling Siren in <3 Minutes

Posted Nov 13, 2015, 1:43 AM UTC

26
waffre•

Siren is probably the easiest boss for me, especially after when I realized that it's the debuff that causes your heroes to join her side. Stack debuff resist trinkets on everyone (or dodge trinkets for those with high base dodge like GR), feed everyone holy water right before entering boss room, and she can hardly do anything to your party. (Sure, she can summon monsters, but from my experience, she rarely uses that move to begin with.)

6
RedAtMathOP•

Those are some super solid tips. I didn't know it was based on Debuff resist.

2
I_FUCK_UP_RECIPES•

I like your method of using the graverobber dodge/back 1/stun ability to repeatedly use point blank shot. Nice synergy.

I'm surprised you had the jester attacking and not using his +speed/acc/crit buff though. I guess I'm surprised you had the jester at all.

5
RedAtMathOP•

That particular Jester is built with the Grave Robber and Highwayman in mind. The entire party resists shuffle by having enough moves to get them back to where they need to be in a single turn. It's probably not the most efficient use of a Jester, but I have another guy built for Lute related skills.

1
I_FUCK_UP_RECIPES•

That's fair. My lute jester carries finale simply to keep him in the back.

1
ElGrudgerino•

If you're not luting with that Jester, is there a reason you're using him in rank 3 instead of in rank 2? You could let the Grave robber open with Lunge by swapping her with the jester -- although looking by the video, opening with a stun seems to work even better.

1