Dungeon Discussion #21: Thieves' Hideout - A Link Between Worlds
Hey Zelda fans! Back with another weekly Legend of Zelda Dungeon Discussion! Make sure to check out the last discussion here and to make suggestions heard for later discussions. Upvote to encourage discussion! Not only if you like the dungeon.
Now for this week’s dungeon . . .
Dungeon #21
Thieves' Hideout Exterior Interior
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Legend of Zelda: A Link Between Worlds > Thieves' Town
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Boss: Stalblind
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Gameplay: Let’s Play, Speedrun
Here’s a bunch of key discussion points to take into account when critiquing.
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Overall Look and Theme of the Dungeon
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Bosses and Mini-Bosses: Difficulty, Creativity, Innovation
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Enemy Type (Difficulty, Uniqueness, Number)
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Overall Length, Difficulty, and Flow of the Dungeon
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Puzzles: Difficulty, Creativity, Innovation
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Potential for Exploration vs Linear Design
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Replayability
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Storyline Implications
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Dungeon Theme Music and Atmosphere
Posted Nov 22, 2015, 8:28 PM UTC · edited