MHX: All style differences for each weapon
After lots of testing, I've written up little guides detailing all differences between each weapon's Hunting Styles, as well as the new mechanics for certain weapons. If I missed anything, please let me know!
Also, an MHX Reload/Recoil Guide, updated with new Built-in Ammo reload/recoil requirements. Will be updating in the coming days with more specifics numbers!
Below is a short explanation of the differences between each style for all weapons:
GUILD
Can equip 2 Hunter Arts, charge by dealing damage.
Closest style to how weapons play in previous games.
STRIKER
Can equip 3 Hunter Arts, charge by dealing and taking damage
AERIAL
Can equip 1 Hunter Art, charge by dealing damage and jumping off monsters/etc.
Can do a short forward hop onto monster/bomb/etc. to make you jump high & perform aerial actions
BUSHIDO
Can equip 1 Hunter Art, charge by dealing damage and with successful Bushido Evades/Guards
Roll or Guard (L, GL, CB only) right before you are hit by an attack to take no damage and perform special follow-up actions.
PS: Currently researching reload/recoil levels for the new bowgun ammo. Will add that information in a separate file when complete! (or mostly complete)
Posted Nov 24, 2015, 5:24 AM UTC · edited
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