r/duelyst•
Rottim

No rewards even though I'm getting to 8-10 mana crystals?

So I've just started playing, and I'm fully aware how these games work. I get stomped for the first few months, maybe win a game here and there, and then eventually start to get better cards than my opponents. Whatever, it's how things work, I'm okay with it.

So I'm trying to just get past the "penalty system" or whatever it s they call it. Obviously tried insta-conceding to find out no rewards. Fine, they'll going to make me work for daily quests.

Next game, move towards the enemy and let him have their fun. Was going to get slaughtered anyway, might as well make it faster. Still no rewards.

Figure maybe it's a turn based thing, so instead I run away as much as I can and stall for time. Usually make it to turn 5 or 6 before I'm dead. Still no rewards. Well crap.

Ok, fine, they're really going to make this a pain in the ass. Run away as much as possible, summon a unit every turn if I can and just delay even more. Reach 10 mana, have my opponent run out the clock almost every turn, eventually am surrounded by 2 ranks of his minions and get massively overkilled. Surely that's worth something right? Nope, still 0 rewards.

So now I'm stumped. I just want to get this opening slump over with and onto the real game. I'm trying to do my part and lose gracefully so other people can move on while getting my dailies done but this game has eaten a little over an hour of my life and I'm still 0/4 on getting a daily quest done.

Surely you can lay out the specific parameters we need to accomplish in order to get rewards for losing?

Posted Jan 7, 2016, 3:58 AM UTC

031
Stomposaur•

Our quests system and faction XP systems only ask you to "play" instead of "win". Because of this, we expect you to actually "play" when you are on the ladder, not run away or hit "end turn" for 10 turns.

Please just play the game, and you should get your expected rewards for playing. You might even learn something new or gasp have fun playing a match!

29
SpiritOrb•

I feel bad that you have to deal with people like this as part of your job. Anyway, I hope as the duelyst community grows, there will be more positive minded people contributing to the community in the near future.

3
AtlasF1ame•

stop stoming nooobs they too have dreams kappa

1
RottimOP•

I know you're being a little snarky but this comment actually helped me. Got me to realize that if I suicide my general via counter-attack damage while just plopping down minions who do nothing else, the game will generally accept it as a "real" loss.

Finished off the last 6 losses I needed for the daily gold, look forward to doing it again tomorrow now that I know how things work!

-20
TekkamanEvil•

That's the spirit.

13
zerosh0ck•

actually, you'll be surprised to learn that if you actually try to play the game, you'll win about half the time. It's entirely possible to get to rank 20 using only the basic decks, and not only that but the experience you gain with each faction will earn you even more cards alongside the quests that will net you gold.

You'll probably have a lot more fun than just running away too.

EDIT: Also, you can do the one turn lethal puzzles to get gold for orbs or gauntlet to speed your collection along.

9
RottimOP•

Sadly can't access either of those since they actually require winning. Luckily someone insta-conceded against me and that actually counted on my end? Guess I'll just hope for more of those until my quests are done.

-10
Nekran•

Quests are 4 games of playing the faction not winning with the faction, losses still count. You also still get experience for losses and its still a fair % of the bar at early levels (i.e. when getting 11 with a faction)

I'd look up basic deck guides, and though some people would think its a waste of dust crafting commons, making something like 3x Jaxi/Primus Fist and even 2x Dancing Blades is essentially a quarter of a deck and are easy staples to include in practically anything up to S rank.

Overall just general experience of what to try to play around (playing around holy immolation/makandor, if you need to save removal for an ironcliff, simply being aware of lethal setups) will push you up in rank. Last month I went from 10 -> 5 leveling factions to 11 since I hadn't done most of them, those commons mentioned earlier + class basics, some basic healing mystics, ephemeral shroud/repulsor, and lower cost golems (Bloodstone/Hailstone/Brightmoss), even Bloodtear Alchemist for some anti-Jaxi tech can go exceptionally far. Magmar and Lyonar specifically have pretty strong basics/commons as well if you really want to climb without cards.

4
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5
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3
RottimOP•

That requires actually trying and giving the game full attention. I'm just trying to grind out gold while watching Netflix or Twitch. Like, I know I'm going to lose so I'm just trying to speed up the inevitable while letting my opponents get a nice boon.

-12
Lorday•

If you're not gonna try and learn how to play the game, why are you even bothering to play at all? Play and learn the game, I started 4 days ago, I easily climbed to Rank 15 with basic decks. Getting to 10 was easily when focusing on cheap aggro decks with all the free packs and gold they give you if you just keep playing the game

7
RottimOP•

I'll eventually learn how to play, but not until I've increased my collection by a decent amount. My ranked rating means nothing to me, if I could permanently set it to 30 I would, but the few people who insta-conceded to me have bumped me up to 27 and it doesn't look like I can drop again shrug.

Again, it's a matter of being practical. I can either play, and lose after 15-20 minutes or I can speed the process along, fit in more losses in a smaller time frame while at the same time giving win bonuses for any of the lowbie opponents who face me. Seems like a win-win.

-10
nosejapones•

You're not being even vaguely practical. You earn packs WAY faster by winning because of the win gold. And it's quite easy to win in this game, even with like 0 cards.

You're either trolling or insanely bad at thinking things through. You're not economizing your time in game, and you're not economizing your time in real life either. Given the glibness of your responses to other people in the thread, I'm going to go with trolling.

8
LittleGiga•

I started playing on the first of january and hit rank 10 on the third after building a budget deck that cost me less than 1000 spirit. And dont get at me with your "but I dont want to try" bs. I was watching streams, skyping and playing other stuff on my second screen.

Nobody should have any problems hitting rank 10. Your mindset is shit.

3
metalmariox•

You must be hacking then. Rank 20 is the highest rank.

1
LittleGiga•

Question mark.

Is there a reference I dont understand?

1
metalmariox•

I've been playing for months, I can confirm that rank 20 is the highest rank.

0
masonmjames•

Can you message me a link to your budget decklists :)

1
LittleGiga•

Here is a quite long list of budget decks

As for the songhai list I used, I did a few changes and would like to suggest you some cards, which you want to use later on or might use until you can finish the deck.

This is my current decklist Part 1 Part 2

The budget deck is a spell heavy deck, which I kinda dislike. Cards you can cut first: the bloodrage masks, maybe 1 killing edge (I prefer 3 in my current one, rather cut a phoenix), 1-3 chakri avatars, depending on the cards you got already, all healing mystics.

Cards you want to put in later and maybe already have are mogwai and alcuin loremaster, which really help you to get enough cards to pull of combos. Another simple addition is the 3-2 kaido assassin and the 2-2 frenzy mantis that I play. In this meta I feel like you need a fourth frenzy to port inside and and use for clear. You can also use 2 of those and only 2 swords

The most important cards to switch are scarlet viper and saberspine tiger though. For the tiger you need 3x tusk boars, which is really expensive. The scarlet viper is easy to replace though. The perfect card for that spot is lantern fox, 700 spirit, another card, which in my experience is way better than scarlet viper is dagger kiri. It is a common card, so you probably got him.

Since he is 2-8 you can use inner focus with him and he is likely to survive a turn if you drop him before you can do a combo (and he costs 5 just like fox so you have the same combo possibilities).

Then you can give him one or two saberspine seals and a killing edge and you got your 26 damage.

You also probably want those backstab masks and cyclone mask. I dont have those, but I feel like people underestimate these, since it forces your opponent to leave the safe back in his wall and it opens up more possibilities for you.

This advice was kinda all over the place, because I was doing stuff on the side, if you have any questions regarding building or playing the deck you can hit me up.

2
RottimOP•

Why is everyone on this subreddit so obsessed with their rank? Like, on Hearthstone I'll gladly stay around rank 20 (the lowest you can go without losing rating Stars").

I don't think I can stress how little my Rank means to me. So when you say I should be able to reach rank 10 without a problem, my first inclination is to ask "Why would I want to?"

I don't look at any game's ranked mode and think "Yea, I'm gonna climb that". It's just not appealing to me. Collections on the other hand are where the fun is at.

-5
LittleGiga•

I am not obsessed with ranks in any way, but you say you are going to lose anyways, because your collection isnt big and you are new. That is complete horseshit as I just stated, referring to ranks.

Or to express it in a simple way you can understand: not losing = ranking up

3
masonmjames•

When you hit higher ranks, you earn specific cards for rewards. If you hit 10, you get the new monthly legendary!

1