The stats page could use another helpful statistic

How many times you've lost a run to the game crashing.

Heres an example:

Loops - 15 Deaths - 54 Crashes - 110 Runs that were totally going to get to at least loop 2 but ended in a crash that only started happening in the last 2 updates - 8

/max salt

Posted Jan 16, 2016, 2:06 AM UTC

175
przemko271•

Rather hard to track.

4
Captain_Kuhl•

Honestly, you're not wrong. Can't track something that causes the game to close before it can save.

9
chickenwraith•

You could set a variable in a file somewhere to true when the game starts, and set it to false when the game is closed. If the game opens and the variable is already true, increment the number of times crashed.

11
przemko271•

And then maybe they could fix the crashes.

7
Mate9•

It could track it via crash logs... Does the game even have crash logs anyway?

3