Understanding building vs resource respawning
Im looking to make a new base near some metal resources on an official PvE server but dont want to destroy the resources for myself and others. Id like to put a small base as close as possible, then Id like to protect the resources so somebody doesnt accidentally or purposely block them from respawning.
As far as I can tell foundations and walls, both claim territory and stop resource respawns.
Question 1: What range is this? Are both ranges for territory and resource respawn equal?
Next I want to put some pillars around the metal. This seems to allow resources to respawn and keep others from building around it.
Question 2: Do pillars claim the same range of territory?
Last note, I tried to find these answers but found questionable information. It was common for these questionable sources to use Meters as a unit of measure, but Ive always thought of things like this in lengths of foundation. Am I missing a really obvious way to see distance in meters to other objects?
Posted Jan 20, 2016, 7:45 PM UTC
From reading on this subreddit and videos on YouTube I've mostly understood pillars don't halt resource respawn and foundations do.
Some players have had resources spawn through the pillars.
Regarding range I have no clue.