Massive Breakdown of ToO, IB, Raid, and Drop Weapons, Including Times-to-Kill, Stats, and Pros and Cons
Yesterday I made a list with breakdowns of all the Vendor and Gunsmith weapons, found here, and I promised I would be back with all the ToO, IB, Raid, and drop weapons, so here it is.
Several things to note:
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Classes are broken down into Impact sub-classes.
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All Times-to-Kill are assuming Guardian has max armor (not including the effects of The Ram).
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All Pros and Cons are determined by comparing weapons within the same class, not by all weapons in general.
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I'll give two final recommendations for each weapon class. The first will be the gun with the best combination of stats and Time to Kill. The second will be a gun with a slightly slower Time to Kill, but that is easier to use and/or more forgiving.
I'm only including ToO, Raid, IB, and Strike weapons. If you have questions about other weapons, you can check my other list, found here, or I can do breakdowns for you in the comments.
#Scout Rifles
High-Impact
Colovance's Duty - Available from the Iron Banner.
Pros - Very high Range.
Cons - Average Mag Size. Very low Stability. Low Reload Speed. Very low Aim Assist.
- Time-to-Kill: 0.80s (3 crit shots)
- Rate of Fire: 27
- Impact: 61 (73 damage per crit shot, 49 per body shot)
- Range: 84
- Stability: 29
- Reload Speed: 52
- Mag Size: 16
- Aim Assist: 26
Mid-Impact
Treads Upon Stars - Available from the Shield Brothers and Cerebus Vae III Strikes as a random drop.
Pros - Above average Reload Speed.
Cons - Average Mag Size and Range. Low Stability. Below average Aim Assist.
- Time-to-Kill: 1.00s (2 crit shots and 2 body shots)
- Rate of Fire: 37
- Impact: 48 (61 damage per crit shot, 41 per body shot)
- Range: 66
- Stability: 38
- Reload Speed: 66
- Mag Size: 16
- Aim Assist: 44
Doom of Chelchis - Available from the King's Fall Raid. Recommended Perks: Accurized Ballistics, Cocoon, Hand Loaded or Smallbore, Full Auto or Rangefinder.
Pros - High Mag Size and Aim Assist.
Cons - Very low Range and Reload Speed. Average Stability.
- Time-to-Kill: 1.00s (2 crit shots and 2 body shots)
- Rate of Fire: 37
- Impact: 48 (61 damage per crit shot, 41 per body shot)
- Range: 48
- Stability: 46
- Reload Speed: 41
- Mag Size: 20
- Aim Assist: 65
Low-Impact
The Inward Lamp - Available from the Trials of Osiris. Recommended Perks: Your choice of sight, Full Auto, Smallbore or Fitted Stock, and any of the random perks.
Pros - High Mag Size. Above average Stability and Aim Assist.
Cons - Below average Range. Low Reload Speed. High number of shots needed to kill.
- Time-to-Kill: 0.93s (4 crit shots and 1 body shot)
- Rate of Fire: 52
- Impact: 35 (45 damage per crit shot, 30 per body shot)
- Range: 60
- Stability: 48
- Reload Speed: 51
- Mag Size: 20
- Aim Assist: 60
NL Shadow 701X - Available from the the Crucible as a random drop.
Pros - High Mag Size. Above average Reload Speed.
Cons - Low Range. Below average Stability and Aim Assist. High number of shots needed to kill.
- Time-to-Kill: 0.93s (4 crit shots and 1 body shot)
- Rate of Fire: 52
- Impact: 37 (45 damage per crit shot, 30 per body shot)
- Range: 55
- Stability: 40
- Reload Speed: 65
- Mag Size: 21
- Aim Assist: 40
#Pulse Rifles
High-Impact
Spare Change.25 - Available from the Crucible as a random drop.
Pros - Very high Range.
Cons - Very low Stability. Average Mag Size. Below average Reload Speed and Aim Assist.
- Time-to-Kill: 1.14s (3 bursts. 2 crit shots and 7 body shots. If you hit 6 crit shots and 1 body shot, you can miss 2 shots completely.)
- Rate of Fire: 59
- Impact: 30 (33 per crit shot, 22 per body shot)
- Range: 63
- Stability: 44
- Reload Speed: 58
- Mag Size: 24
- Aim Assist: 50
Mid-Impact
Smite of Merain - Available from the King's Fall Raid. Recommended Perks: Accurized Ballistics, Cocoon, Hand Loaded, Firefly.
Pros - High Mag Size and Stability.
Cons - Average Range. Very low Reload Speed and Aim Assist.
- Time-to-Kill: 1.00s (3 bursts. 3 crit shots and 6 body shots. If you hit 7 crits, you can miss 2 shots completely.)
- Rate of Fire: 66
- Impact: 14 (29 damage per crit shot, 19 damage per body shot)
- Range: 41
- Stability: 66
- Reload Speed: 45
- Mag Size: 33
- Aim Assist: 21
Nirwen's Mercy - Available from the Iron Banner.
Pros - High Mag Size and Stability. Above average Reload Speed and Aim Assist.
Cons - Low Range.
- Time-to-Kill: 1.00s (3 bursts. 3 crit shots and 6 body shots. If you hit 7 crits, you can miss 2 shots completely.)
- Rate of Fire: 66
- Impact: 14 (29 damage per crit shot, 19 damage per body shot)
- Range: 34
- Stability: 71
- Reload Speed: 68
- Mag Size: 33
- Aim Assist: 65
Reflection Sum - Available from the Trials of Osiris. Recommended Perks: Your choice of sight, Army of One, Injection Mold, Headseeker or Third Eye.
Pros - Above average Range. High Stability.
Cons - Average Mag Size and Reload Speed. Below average Aim Assist.
- Time-to-Kill: 1.00s (3 bursts. 3 crit shots and 6 body shots. If you hit 7 crits, you can miss 2 shots completely.)
- Rate of Fire: 66
- Impact: 14 (29 damage per crit shot, 19 damage per body shot)
- Range: 43
- Stability: 71
- Reload Speed: 62
- Mag Size: 27
- Aim Assist: 54
Low-Impact
Grasp of Malok - Available from the Will of Crota Strike as a random drop.
Pros - High Mag Size. Very high Aim Assist.
Cons - Low Range and Stability. Below average Reload Speed.
- Time-to-Kill: 0.93s (3 bursts. 7 crit shots and 2 body shots.)
- Rate of Fire: 77
- Impact: 4 (24 damage per crit shot, 16 damage per body shot)
- Range: 33
- Stability: 54
- Reload Speed: 61
- Mag Size: 33
- Aim Assist: 82
#Hand Cannons
Mid-Impact
Eyasluna - Available from the Crucible as a random drop.
Pros - High Mag Size, Range, and Stability.
Cons - Average Reload Speed. Low Aim Assist.
- Time-to-Kill: 0.86s (1 crit shot and 2 body shots)
- Rate of Fire: 22
- Impact: 87 (86 damage per crit shot, 57 damage per body shot)
- Range: 38
- Stability: 51
- Reload Speed: 39
- Mag Size: 12
- Aim Assist: 50
Imago Loop - Available from the Echo Chamber or Undying Mind Strikes as a random drop.
Pros - High Mag Size and Range.
Cons - Low Stability and Aim Assist. Below average Reload Speed.
- Time-to-Kill: 0.86s (1 crit shot and 2 body shots)
- Rate of Fire: 22
- Impact: 87 (86 damage per crit shot, 57 damage per body shot)
- Range: 40
- Stability: 32
- Reload Speed: 33
- Mag Size: 12
- Aim Assist: 61
Finnala's Peril - Available from the Iron Banner.
Pros - High Mag Size. Above average Range.
Cons - Below average Stability, Reload Speed, and Aim Assist.
- Time-to-Kill: 0.86s (1 crit shot and 2 body shots)
- Rate of Fire: 22
- Impact: 87 (86 damage per crit shot, 57 damage per body shot)
- Range: 37
- Stability: 36
- Reload Speed: 36
- Mag Size: 12
- Aim Assist: 71
Low-Impact
Zaouli's Bane - Available from the King's Fall Raid. Recommended Perks: Accurized Ballistics, Cocoon, Hand Loaded, Firefly or Surrounded. Doesn't really matter, the gun is terrible.
Pros - High Mag Size. Very high Aim Assist.
Cons - Terrible Range and Reload Speed. Average Stability.
- Time-to-Kill: 0.73s (2 crit shots and 1 body shot)
- Rate of Fire: 32
- Impact: 71 (79 damage per crit shot, 53 damage per body shot)
- Range: 15
- Stability: 42
- Reload Speed: 16
- Mag Size: 11
- Aim Assist: 90
The Water Star - Available from the Trials of Osiris. Recommended Perks: SureShot IS, Rangefinder, Reinforced Barrel or Hand-Laid Stock, Third Eye.
Pros - Above average Stability and Reload Speed. Very high Aim Assist.
Cons - Average Mag Size and Range.
- Time-to-Kill: 0.73s (2 crit shots and 1 body shot)
- Rate of Fire: 32
- Impact: 68 (77 damage per crit shot, 51 damage per body shot)
- Range: 25
- Stability: 45
- Reload Speed: 43
- Mag Size: 8
- Aim Assist: 90
#Auto Rifles
High-Impact
Anguish of Drystan - Available from the King's Fall Raid. Your choice of perks (they all suck, and this gun is terrible.)
Pros - Above average Stability.
Cons - Low Range. Very low Reload Speed. Average Mag Size. Below average Aim Assist.
- Time-to-Kill: 0.93s (8 crit shots)
- Rate of Fire: 77
- Impact: 28 (25 damage per crit shot, 20 damage per body shot)
- Range: 21
- Stability: 54
- Reload Speed: 41
- Mag Size: 26
- Aim Assist: 55
Does Not Bow - Available from the The Shadow Thief Strike as a random drop.
Pros - High Range. Above average Aim Assist.
Cons - Below average Stability. Low Reload Speed and Mag Size.
- Time-to-Kill: 0.93s (8 crit shots)
- Rate of Fire: 77
- Impact: 28 (25 damage per crit shot, 20 damage per body shot)
- Range: 33
- Stability: 39
- Reload Speed: 59
- Mag Size: 22
- Aim Assist: 65
Mid-Impact
Red Spectre - Available from the Crucible as a random drop.
Pros - Above average Mag Size. High Reload Speed.
Cons - Below average Range. Low Stability. Low Aim Assist.
- Time-to-Kill: 0.90s (10 crit shots)
- Rate of Fire: 88
- Impact: 8 (20 damage per crit shot, 16 per body shot)
- Range: 22
- Stability: 28
- Reload Speed: 76
- Mag Size: 36
- Aim Assist: 50
Haakon's Hatchet - Available from the Iron Banner.
Pros - Above average Stability and Mag Size. Very high Aim Assist.
Cons - Below average Range. Average Reload Speed.
- Time-to-Kill: 0.90s (10 crit shots)
- Rate of Fire: 88
- Impact: 8 (20 damage per crit shot, 16 per body shot)
- Range: 23
- Stability: 50
- Reload Speed: 66
- Mag Size: 36
- Aim Assist: 79
Low-Impact
Doctrine of Passing - Available from the Trials of Osiris. Recommended Perks: FastDraw IS, Persistence, Smallbore or Braced Frame, Rangefinder or Counterbalance.
Pros - Very high Reload Speed. Above average Aim Assist.
Cons - Very low Range. Below average Stability.
- Time-to-Kill: 0.86s (12 crit shots and 1 body shot,)
- Rate of Fire: 100
- Impact: 2 (16 damage per crit shot, 13 per body shot)
- Range: 15
- Stability: 42
- Reload Speed: 78
- Mag Size: 66
- Aim Assist: 66
#TL;DR - For the most part, I think the Vendor and Gunsmith weapons are superior to the weapons listed here, with the possible exceptions of Nirwen's Mercy and Haakon's Hatchet. However, if I had to make a couple recommendations for each weapon class, they would be as follows:
- Scout Rifles - For Time to Kill, The Inward Lamp with any of the recommended perks. For Ease of Use, Doom of Chelchis with the recommended perks.
- Pulse Rifles - For Time to Kill, Grasp of Malok with perks that enhance Range and Stability. For Ease of Use, Nirwen's Mercy with perks that enhance Range.
- Hand Cannons - For Time to Kill, The Water Star with recommended perks. For Ease of Use, Eyasluna with perks that enhance Aim Assist (SureShot IS or Hidden Hand).
- Auto Rifles - For Time to Kill, Doctrine of Passing with perks that enhance Range and Stability. For Ease of Use, Haakon's Hatchet with perks that enhance Range.
Posted Jan 20, 2016, 8:03 PM UTC · edited