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slendermax

Dungeon Disucssion #24: Eagle's Tower - Link's Awakening

Hey Zelda fans! Back with another weekly^kappa Legend of Zelda Dungeon Discussion! Make sure to check out the last discussion here. Sorry for such a long hiatus! More on that in a few weeks . . . Upvote to encourage discussion! Not only if you like the dungeon.

Now for this week’s dungeon . . .

Dungeon #24

Eagle's Tower Exterior Interior

Here’s a bunch of key discussion points to take into account when critiquing.

  • Overall Look and Theme of the Dungeon

  • Bosses and Mini-Bosses: Difficulty, Creativity, Innovation

  • Key Items of the Dungeon and their Application

  • Enemy Type (Difficulty, Uniqueness, Number)

  • Overall Length, Difficulty, and Flow of the Dungeon

  • Puzzles: Difficulty, Creativity, Innovation

  • Potential for Exploration vs Linear Design

  • Replayability

  • Storyline Implications

  • Dungeon Theme Music and Atmosphere

 

Here’s a list of all previous Dungeon Discussions.

EDIT: lol typo in the title

Posted Jan 25, 2016, 12:56 AM UTC · edited

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