New Gauntlet Map Footage: Potential Competitive CTF Map?
Posted Jan 29, 2016, 6:24 PM UTC
Posted Jan 29, 2016, 6:24 PM UTC
It kind of reminds me of sovereign. That was a great map.
Wut? That map had horrible spawns. If you had two flags and pushed a little too far forward, the other team would spawn on your home flag. There were multiple games that were lost bc someone randomly spawned two feet from the other teams home flag.
Crap, i remember being trapped. I was just thinking of the overall layout, very narrow, not large.
Way too big to be a competitive map on this game in my opinion. Not much action and way too many lanes/sub-lanes. Skyjacked should be a lot better for competitive imo
We will have to see! I think Skyjacked will be good for HP now because of the improved "basement" hill.
Also the map itself will probably be "bigger" to accommodate the wallrunning mechanics.
This map looks dope, can't wait to play it.
In my opinion just from this brief glimpse I think it could work as one because of the clear lane separation. Also it looks amazing! The only thing that could be an issue is the size of the map, and how it would work in a 4v4 setting.
For some reasons I was thinking about Yemen, as a huge map.
Though from my own humble opinion, I believe this map might really have what it takes. If the spawns is smart in certain gamemodes. I do miss a bit larger map for HP.
We will never know until we try! I think it has a good chance of making the cut :)
Yeah, I can't say for sure either. It is all just assumptions, which means what I say or think - might just be a fluff.
I do hope that it will be a map that can be used. Would be great to have two much needed maps in the map rotation. (Skyjacked and Gauntlet)
Yeah I don't think this is a competitive map at all.
Can you explain why? Just wondering.
Yeah sure...for one I think it's too big. Second it looks like there is too much stuff (rocks, trees, etc).
Obviously hard to say for sure just fm this one video. Pamaj says it has the best chance of being competitive. He certainly would know better than I. Just a gut feeling from looking at it to be honest. However, I was hoping for a new comp. map in the dlc. Don't they usually introduce one or not necessarily?
Just because it had three lanes doesn't make it competitive. Every(?) map in bo3 has three lanes, yes?
I see what you mean, the size was one thing that was bothering me. As far as the rocks and other stuff I think the vertical aspect of this game will make things like that less effective. One of the reasons why I think that this map could be a little different compared to the others is the differences between lanes. The city street lane seems to be tighter and possibly shorter, so less places to hide, but a quicker route. The mid snow lane is move open and is easier to hold for an AR. The jungle lane seems to be longer than the city lane but provides more cover for the flag runner. Of coarse all of this is just in theory but I think we will at least see the pros run some scrims on all of the new maps to see if any work.
snd maybe (?), but not ctf or any of the respawn gametypes. too big.
I hope they add something to get hunted out of rotation
I think stronghold CTF should be the main priority in terms of removing maps...From what I can see the spawn points/potential flags on Gauntlet could solve the issue of "camping the flag" because they would be closer to the back of the ends.
Every time I see Stronghold CTF as a map in a UMG, I cry a little.
Actually I cry a lot.
Honestly CTF in general blows
Breach ctf works really well.