Valve, please make cl_leveloverview work again so we can create high resolution dota map images
In the past I was able to stitch together a high resolution image of the Dota map. This overhead view was possible because of the cl_leveloverview console command, but it has not worked since the Reborn update.
High res map images have been used to create guides that show things like juke paths, spawn boxes, and ward locations. For example, this juke spot map and my interactive map.
Posted Feb 3, 2016, 7:13 PM UTC
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You could probably make a simple custom game with different camera angles to achieve the same result.
No, you can't get the same result without cl_overview by just adjusting the camera. I've tried it. You'll still see things in 3D which means as you pan the camera your perspective changes and what you see changes. cl_overview gives you an orthographic projection, a 2D overhead view.
Oh, I see. You're right. Thanks for telling me.