r/swtor•
erdevs

A nice surprise in the new patch notes

Other

"Increased the max grass render distance to 200 meters (up from 64). This setting can be adjusted via a new slider found in the Graphics settings."

Yay! Still bothers me when I see the grass bubble popping in around.

Posted Feb 8, 2016, 10:55 PM UTC

1314
TrueMarksmensSage | Ebon Hawk•

Yeah! It's a pretty cool update. We'll be able to see over three times as much grass. SWTOR is terribly unoptimized, though, so I'm wondering what the performance impact will be like.

13
erdevsOP•

Actually, it'll be nearly 10x as much grass! (Comparing the areas of the circles or circle-subsections within your FoV.) Performance issues were/are my main concern too. :) But t least we now have the option to crank it up, if our machines can handle it.

4
OMGITSJADJad-ßond / Jadrya - The Shadowlands•

I'm thinking about cranking the distance to max but lowering the quality to 30-50 and hopefully it levels out somehow.

1
erdevsOP•

I'd make that trade too, if I have to. :)

1
mezmer1411•

For me an even bigger surprise is the fix to Voss weekly. Miracles do happen.

4
Sivaes•

That only took them 63 years, give or take :D

1
kalarhan•

just turn grass off ;-)

jk!

3†
erdevsOP•

Haha :) I have thought about it before, for exactly this reason.

1
XenonKitten•

I suspect this is related to the frequent "dxgmms2.sys" BSODs that happen with Nvidia cards under Windows 10 on planets like Belsavis - for those affected, turning grass off completely is the only way to prevent it. Perhaps increased render distance is the fix?

2
EyeLuvPC•

Would be nice, but dxgmms2.sys isnt limited to SWTOR. Its a bug with the implementation of DX12 into the Nvidia drivers. Perhaps its a shadow render glitch when grass was enabled (so more grass and shadows may make it worse) I run with a Win 8.1 driver on W10 which allows grass on and no blue screens as DX12 wasnt added to those drivers (naturally)

Would have been nice for a confirmation from BW either way.

2
XenonKitten•

I dropped a question in the patch notes forum thread in case they feel like offering more info ;) but yeah, I have heard it was a DX12 issue. But the thing is, for me anyway, SWTOR is the only game the BSOD happened with, out of dozens of games played since the DX12 changes went in. And SWTOR could reliably be BSOD'd in specific locations when I had grass turned on.

Ah well, we shall see when the patch goes live.

2
EyeLuvPC•

Alderaan was the worst for me

2
[deleted]•

[removed]

1
Healy2kThe Red Eclipse•

Finally, its only took them 4years :P

2