A nice surprise in the new patch notes
"Increased the max grass render distance to 200 meters (up from 64). This setting can be adjusted via a new slider found in the Graphics settings."
Yay! Still bothers me when I see the grass bubble popping in around.
Posted Feb 8, 2016, 10:55 PM UTC
Yeah! It's a pretty cool update. We'll be able to see over three times as much grass. SWTOR is terribly unoptimized, though, so I'm wondering what the performance impact will be like.
Actually, it'll be nearly 10x as much grass! (Comparing the areas of the circles or circle-subsections within your FoV.) Performance issues were/are my main concern too. :) But t least we now have the option to crank it up, if our machines can handle it.
I'm thinking about cranking the distance to max but lowering the quality to 30-50 and hopefully it levels out somehow.
I'd make that trade too, if I have to. :)