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Daily Spell Discussion: Charm Animal

Charm Animal

School enchantment (charm) [mind-affecting]; Level druid 1, ranger 1, shaman 1


CASTING

Target one animal


FAQ/Errata

Charm person makes a humanoid "friendly" to you, as per the rules found in the Diplomacy skill, but it also allows you to issue orders to the target, making an opposed Charisma check to convince the target to do something that it would not normally do. How does that work?

The charm animal spell (and charm person / charm monster spells by extension) makes the target your friend. It will treat you kindly (although maybe not your allies) and will generally help you as long as your interests align. This is mostly in the purview of the GM. If you ask the creature to do something that it would not normally do (in relation to your friendship), that is when the opposed Charisma check comes into play. For example, if you use charm person to befriend an orc, the orc might share his grog with you and talk with you about the upcoming raid on a nearby settlement. If you asked him to help you fight some skeletons, he might very well lend a hand. If you asked him to help you till a field, however, you might need to make that check to convince him to do it.


DESCRIPTION This spell functions like charm person, except that it affects a creature of the animal type.


Source: Core


  • Have you ever used this spell? If so, how did it go?

  • Why is this spell good/bad?

  • What are some creative uses for this spell?

  • What's the cheesiest thing you can do with this spell?

  • If you were to modify this spell, how would you do it?

  • Ever make a custom spell? Want it featured along side the Spell Of The Day so it can be discussed? PM me the spell and I'll run it through on the next discussion.

Previous Spells:

Charitable Impulse

Charge Object

Chaos Hammer

All previous spells

Posted Feb 11, 2016, 8:08 PM UTC

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