Casting abilities outside of range Options
One thing that has been bothering me for a while is the inconstancy when casting aoe abilities outside of their maximum range. Examples being Ziggs q which will just be thrown at maximum range towards where you used it, whilst a Nasus's w or Orianna's q will make you walk into range and then use the ability. i realize they do this because they are considered placement critical abilities but can there be an option implemented to toggle this. so then you can either have it so that the ability is cast at max range with one option or your pathed into range on the other. Note: it would work the same as toggling quick cast for certain abilities
Posted Feb 21, 2016, 9:06 PM UTC
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