Current state of balance discussion (Gods and Items)
I really love Smite, have played it since the middle of Season 2. It's such a wonderful game, but time to time I'm really frustrated about balancing issues in this game. Hi-Rez is trying to make some moves in order to balance their game but usually they buff or nerf too much and the game still continues to be unbalanced. Some recent examples:
-Spear of the Magus nerf: This item needed to be nerfed yes, but they both nerfed it and changed its mechanic. Now it needs to have 3 stacks instead of 2 which is too hard to accomplish and this item isn't much viable now. I'm watching relegations and noone is buying this item, even Isis players prefer obsidian shard can you belevie this!. So before the nerf, spear of the magus > obsidian shard and now it's the opposite, but still unbalanced.
-Ao Kuang Buff: In my opinion he was fine before the buff, maybe he just needed a little bit buff but sth really small. However he got treated like zhong and freya. Now he's an auto pick/ban. Again this was too much.
-Doom Orb Buff: Before season 3 mages really got some viable builds. They were chosing btw book/warlock's or cd boots/pen boots etc. But now, doom orb is broken and almost every good midlaner rushes doom orb first, then got pen boots because you can't get full cdr with cd boots anymore without taking 2 more cdr items and that 140 magical power from doom orb hits insane amoun of dmg with an early penetration. So doom orb is an item which wasn't viable before, buffed and now it's so broken that every mage is making their whole builds over doom orb.
-Crit Nerf: In Season 2 lots of hunters were choosing attack speed + crit but now crit got nerfed too much that we almost always see that trans build. Sould eater is a really weird item right now that noone is buying it, also devourer's gauntlet isn't good with trans, beacuse both need high stacks, so Asi is an auto pick for lifesteal. Executioner got nerfed but Qin's got buffed and Qin is preffered over exe etc. As I've said, in serious games every hunter is building the same shit over and over. It's frustrating to watch or play. There isn't really much itemisation, you just learn op items and buy them instead of the shitty ones.
-New Gods: I'm begging you please stop releasing broken gods. I'm not talkin about small balance issues. There are lots of examples like Sol, Khepri and Chiron got several nerfs and they're still auto pick/ban. Think how broken they were even after their autoban was removed. And now Ravana isn't autoban anymore but he's litteraly nonsense. If you leave open ravana to enemy team he gives you nightmares. He got a spammable low cd low cost 300+(%80)+slow, rank 1->120 dmg+root+heal skill. Even his defensive ability hits too hard 210+(%70) at full rank. Why that skill has %70 scaling after all!.
I have still things to say but I know it's already too long. To sum up, seeing the same builds, same picks and bans every time are really frustrating and boring. Current steate of game is really monotonous and there isn't any room to experiment, because you got 6 item slots but you have for ex. 5 OP items to get or you have 4 bans but there're some broken gods you need to ban or pick immediately.
I know there're lots of people feeling the same with me, please support this thread if you feel the same. By the way, English isn't my native, so forgive me if I did any mistakes. C ya!
Posted Feb 21, 2016, 9:16 PM UTC