Observations regarding HP growth, with special attention to Fates
Been playing Birthright as of late, and I've noticed one thing.
HP growths are down across the board.
Even compared to older games which had lower stat growths than Fates, most characters in say GBAFE had >50% HP growth. In Fates HP growths are relatively rare, which makes for an interesting way in how the game plays.
Even on a "rout everything" game like Fates, the lower HP growth coupled with enemies having decent hit rates means that one-man armies are slightly less feasible (save Ryoma) and positioning matters more, and player phase is more important especially early on.
I dunno, I think having had to reset a map a few times because everyone in Birthright has tissue paper HP means I gotta vent a bit.
Posted Feb 22, 2016, 4:47 AM UTC
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