Gamemodes - How Treyarch can Improve Zombies
Gamemodes - How Treyarch can Improve Zombies
Hello Reddit! Today I have made 7 Gamemodes that I would love to see in Black Ops 3 Zombies.. Tell me some of your ideas! Having more Gamemodes would add more Variety into our beloved Gamemodes!
Grief
Make it how it was before no change needed.
Gun Game
There is 25 Weapons and you need at least 15 Kills with Each to Progress. Weapons have random attachments.
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Bloodhound
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RK5
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L-CAR 9
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Sheiva
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KRM-262
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Argus
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205 Brecci
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Kuda
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VMP
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Pharo
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Vesper
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Bootlegger
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Locus
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SVG
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Drakon
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BRM
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Dingo
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48 Dredge
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M8A7
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HVK-30
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KN-44
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ICR-1
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Man-O-War
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XM-53
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MR6
Scavenger
In this gamemode there are no Wallguns, Perk Machines, Mystery Box etc. Instead you must find crates around the maps which contain Weapons and Perks.
Chaos Mode
Same how it was in Extinction.This gamemode can go up to Four Players. You start with a Pistol (MR6) and two minutes on the Time. All doors are open. Weapons scattered around the map and can be picked up. Unlike in Normal Extiction Chaos Mode you don't get Three free Quick Revives you get it like any other Perk. The game can end in many ways from the Time , dieing or Combo Dieing. Every Perk is awarded every Tenth multiplier.
Speed Cola is awarded at a Multiplier of 10.
Double Tap is awarded at a Multiplier of 20.
Deadshot Daquri is awarded at a Multiplier of 30.
Stamin-Up is awarded at a Multiplier of 40.
Double Points is awarded at a Multiplier of 50.
Electric Cherry is awarded at a Multiplier of 60.
Mule Kick is awarded at a Multiplier of 70.
One Free Quick Revive is awarded at a Multiplier of 80.
PHD Flopper is awarded at a Multiplier of 90.
Widows Wine is awarded at a Multiplier of 100.
You can also get extra things from Normal Zombies. Those include the Monkey Bombs, A Random Wonder Weapon , normal Power Ups and Specialist Weapons like the Swords, The Ahhnilator and Ragnorok DG-4.
Gimme my Meat
It's kinda like Uplink. So let me elaborate. The Game starts there is no Round Counter , Zombies pick up speed over time. A Zombie will drop a Meat Power up and you need to bring it to the Enemy Based, there you will see a Shadows of Evil portal on the ground kinda like Blitz. When someone has the Meat zombies will Sprint. The enemy team can do damage to the Meat Runner. With enough Damage you can down him and he will drop the Meat and it will disappear. You need to get it from another Zombie. The Game can hold up to 8 Players. You need Three Points to win. The Game is only 5 Minutes then the end of the game.
Turned
This Turned is NOT the one from BO2 It is completely different. In a Way it's kinda like Infected for MW3, Ghosts and AW. The Game would hold atleast 18 Players. So in this gamemode you have a Health Bar. There is no Perks in this Gamemode just Quick Revive which you will find out later why. A random player is Turned to a Zombie. No they don't run unbelivebly fast they act like a Normal Zombie. Sometimes they can Sprint or Jog or whatever it just depends on your luck. The Zombie has two forms of Attack, Bite or Slap. Slap is like a normal hit from a Zombie , Three and you are Turned! Bite is a little Special, You can get bitten by a Zombie but if you have 3000 Points and enough time you can get Quick Revive! While Bitten you run increadibly Slow. While Infected you have 15 Seconds to get to Quick Revive. Normal AI Zombies do Spawn too. The Game is only 7 Minutes long.
Casual Mode
Makes the Map easier. For example Classic Mode on SoE it removes the Rituals and puts the Apothicon Servant in the Box. It removes anything complicated.
Hopefully you enjoyed the Post IDK what I'll be doing next....
Posted Feb 25, 2016, 12:53 AM UTC