Would Giving Kills For Objectives Reinvigorate Gameplay?

At this point there are several lvl 50s in every game and a lot of people just rack up kills, because you don't need the extra points. What if they rewarded objectives with kills, would that make people more likely to play the objective?

E.G. Claim a drop pod, get 2 kills, capture the cargo, get 3 kills, etc.

Posted Feb 25, 2016, 1:14 AM UTC

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