An Idiot's Guide to Ultimate Bahamut SIN - The /u/Omnislash88 Edition

Guide/Analysis

Yep... I'm late (again)... ;-;

As compensation, here's 3 facts about Bahamut SIN (again)!

  • One target score sucks

  • One target score sucks balls

  • One target score sucks Steiner's balls

Yup, if you haven't guess already, this is the infamous U boss.

...And I'm incredibly late posting this.... Sorry! X(


Stat Overview

BossBahamut SIN (Ultimate)
HP~231000
Elemental WeaknessesNone
Elemental ResistsNone
Elemental ImmunitiesNone
Break ResistancesAll
Break ImmunitiesNone
Status VulnerabilitiesNone
BossEnergy Sphere
HP~37000
Elemental WeaknessesNone
Elemental ResistsNone
Elemental ImmunitiesEARTH
Break ResistancesAll
Break ImmunitiesNone
Status VulnerabilitiesNone
BossShadow Creepers (All)
HP~35700
Elemental WeaknessesFire
Elemental ResistsNone
Elemental ImmunitiesNone
Break ResistancesAll
Break ImmunitiesNone
Status VulnerabilitiesNone

Target Scores:

  • Defeat Bahamut SIN before it uses Gigaflare twice.

  • Defeat Bahamut SIN before it uses Petaflare twice.

  • Defeat 8 Shadow Creepers (Shadow Creepers that are present on the field when Bahamut SIN is killed are also counted as "defeated)


Movepool:

This one is interesting. Bahamut SIN doesn't really get a stronger movepool throughout the battle. Furthermore, there will be 2 Shadow Creepers present at the very beginning of the battle. After killing one, they respawn quite a bit of time after. While there can only be 2 Shadow Creepers present at one time, there are 3 different Shadow Creepers: The only difference being their movepool (maybe slight differences in stats too). Finally, after a certain point, Bahamut SIN will charge an Energy Sphere. After 3/5 turns of it being on the field (It will have a countdown for your viewing displeasure pleasure), it will either use Gigaflare or Petaflare, depending on the Energy Sphere. After killing the Energy Sphere, it does 9999 recoil damage to all enemies present on the field. phew that was a lot! :o

Bahamut SIN (Ultimate) - Normal:

  • Attack: Deals one physical attack to one target. I'd like to have this please, Bahamut SIN. Please please please.

  • Scratch: Deals one physical attack to one target. Just a teeny more painful than the default Attack.

  • Wing Buffet: Deals one physical attack to all targets. Still not too bad. You'd want some mitigation, though.

  • Megaflare: Deals very heavy non-elemental magical damage to all targets. His most painful attack. Keep Bahamut SIN mitigated up!

  • Flare: Deals massive non-elemental magical damage to one target. Just like all versions of Flare we've seen in Ultimate battles, these aren't too bad due to being single target. Just heal 'em up after getting hit with this :D

  • Lightning Bolt: Called "Lighting Bolt" in u/fattybomchacha 's KBP guide. Deals heavy lightning magical damage to all targets. Simple stuff. Oddly more of a threat than Flare, which I kind of find hilarious.

  • Ray: Deals 3 lightning magical damage to one target. Also more of threat than Flare, which is even more hilarious. XD

20%, 40%, 60%, and 80% Interrupts:

Bahamut SIN changes to his Charging phase and becomes unattackable. He also summons a Energy Sphere. He becomes attackable again after killing the Energy Sphere (plus 9999 recoil damage)!

  • Retains Scratch, Wing Buffet, Flare, and Lightning Bolt.

  • Gigaflare/Petaflare: Only used after Bahamut SIN fully charges the Energy Sphere (5 Turns for 40% and 80% spheres; 3 Turns for 20% and 60% spheres). Gigaflare is for the 60% and 80% Energy Spheres, while Petaflare is for the 20% and 40% Energy Spheres. Do note that you can't get attacked by more than one Gigaflare and Petaflare if you want Mastery!

Shadow Creepers (All) - These are attacks that all the Shadow Creepers have!

  • Bite: Deals one physical attack to one target and has chance to Sap. Sap is annoying, but not unbearable. Toughen it out!

  • Lunge: Deals one physical attack to all targets. Simple, yet deadly after damage stacks up. Keep HP modestly high at all times!

  • Rush: Deals one physical attack to one target with chance to Stun. Pray to RNGesus that you don't get stunned too much.

Shadow Creepers - Versions A, B, and C

  • A - Attack: Deals one physical attack to one target. These dogs really got the short end of the stick :P

  • B - Dark: Deals one dark magical attack to one target. These attacks are so lame. I wonder why DeNA made 3 different versions?

  • C - Stigma: Deals one non-elemental magical attack with chance to Poison and Slow. Slow is a death sentence. Pray to Aerith and RNGesus.

  • C - Dark Break: Deal one dark magical attack to all targets. Man... Shadow Creeper C really got the good moves!

Percentages are rough estimations. Will update once AI is datamined.


Analysis:

Bahamut SIN is infamous for that one crazy Target Score: "Defeat 8 Shadow Creepers." This guide will primarily be to master this battle, clearing it is actually quite simple. Outside of Gigaflare and Petaflare, this battle's damage output is quite wimpy for a U battle. Unfortunately, the fact that you have to kill 8 Shadow Creepers probably means that your RW will run out by the end of it. As such, (this is especially to Wall and Hastega RWs) use them only when you're in a sticky situation or you're half way through the battle. This is, honestly, the first DPS check U battles. Master before you run out of hones! Lightning resist rocks here btw~


Teambuilding


RW selection:

Usual RW selection here. Do note that for most of you, this battle will take longer than usual. So be prepared! Note that Sephiroth's Nibelheim Nightmare demolishes the dogs, but only bring as a RW if you have the entire Holy Trinity covered!

SG=SS2>Hastega>Medicas


Abilities:

This is basically an AoE fest. All abilities that do AoE damage are recommended. Further, if you own good AoE SB/SSB/BSSBs, highly consider Lifesiphon (this is good even if you don't own AoE SBs, so especially so if you do). AoE abilities to note are Flame Blossom, Ifrit, Phoenix, and Mom Bomb as they will do double damage to the Shadow Creepers, significantly doing more damage to them. You can use other AoE abilities too, such as Ruinga, Bladeblitz, and Meteor, but they're slightly weaker. And of course, bring mitigation. Note that Dances once again are strong here due to multiple targets!


RMs:

Once again, very standard. Remember to be careful of DEF/RES lowering RMs due to, well, it lowering your defenses and resistance :P

Remember to remove your "ability spring" RMs (Concentration, Moon's Grace etc.). They literally do nothing in battles with one level besides wasting a RM slot on your characters.


Recommended Team:

Mage Teams, Mixed, and Soul Break spamming teams (more so if you have good AoE SBs) are preferred here. Physical teams can work, but lacks a lot of good AoE damage for battles like these. Still, if you've got nicely honed Kicks, Flame Blossoms, and Bladeblitzs, it can work!


Basic Battle Strategies:

I would recommend bringing Dances (Breakdowns will work, too, but lacks the AoE convenience) for this battle. Apply mitigation like usual; same old, same old. Try to time the Energy Spheres' deaths with the Shadow Creepers, that 9999 damage can prove to be the winning shot for you. Although this is widely considered to be the hardest U battle to master, it's pretty bare bones simple. AoE damage all the way through!

Good luck! がんばろう!


Final Thoughts:

The infamous battle is nothing but a Hone and DPS check. You either have enough damage to slaughter all of Bahamut SIN's dogs and then the owner himself, or you don't and then gets absolutely slaughtered for trying to kill his poor dogs. Wow! What do you know, a battle of morality in a Final Fantasy game :P

Thanks to the Discord Chat (/u/scytherman96, u/KnoxZone, u/juniglee, u/spectre_it, u/LafingCat, u/Sarusta, and u/AZYG4LYFE) for proofreading the guide! I would like to thank u/fattybomchacha for all the information on Bahamut SIN (and his pet doges and random Energy Spheres)'s stats and movepool! Be sure to check kongbakpao's website for guides on all events! :D


An Idiot's Challenge

The top five people who completes the challenge will get to be on the Idiot's Hall of Fame, which will be located in my An Idiot's Collection to An Idiot's Guides. In addition, the first person who beats it will be able to name the Edition of my next guide (must be approved by me)!

Rules:

  • You must provide complete video footage of the battle through Reddit's Private Message service, with the setup at the very end. Message topic must be in the following format: [An Idiot's Challenge - (name of challenge) - (Reddit name)]. No fancy movie magic (modifying the video)! Failing this rule will lead to an automatic disqualification!

  • You must fulfill the challenge requirements. Failing this rule will lead to an automatic disqualification! Attempting to plagiarize someone's completion of this challenge will lead to an automatic disqualification and a one-way sentence to the Challenge Blacklist!

  • You do not have to master the battle, unless it is a part of the challenge.

  • You are allowed to use Phoenix Down bonuses (Mythril revives).

This challenge is called "The Advent of SINful Children"!

  • Complete the battle with at least 13 medals intact!

  • You may only use the following characters: Tyro, Luneth, Refia, Ingus, Arc, Rydia, Krile, Mog, Gau, Yuffie, Zidane, Garnet, Vivi, Eiko, Rikku, Penelo, and Hope


Necrophobe Challenge - "Japanese Crisis - Necrofantasia - Barriers of Life and Death" Results

  1. [Gold] - u/Xinde

  2. [Silver] - u/JuicymamaBH

  3. [Bronze] - u/Omnislash88

  4. u/ghuanda

  5. u/scytherman96

Congrats to all! :D


SURPRISE!! I am presenting a second Idiot's Challenge this time.... ....for Goldor!!! This one is just for fun, though; all it'll do is be on the Hall of Fame!

Rules:

  • PM me a Snapshot of Goldor along with the skillset of one of your characters! (This is to see that you didn't use any RWs)

  • You must fulfill the challenge requirements. Failing this rule will lead to an automatic disqualification! Attempting to plagiarize someone's completion of this challenge will lead to an automatic disqualification and a one-way sentence to the Challenge Blacklist!

  • You do not have to master the battle, unless it is a part of the challenge.

  • You are allowed to use Phoenix Down bonuses (Mythril revives).

This challenge is called " 進撃の金の巨人 ~ Attack on Gold Titan"!

  • Do the most damage you can to Goldor in single hit of damage (no multihits)!

  • You cannot use a RW!

  • Placing is dependent first on the damage you do and then, if there's a tie, who sent the PM first!


An Idiot's Collection to an Idiot's Guides

Posted Mar 2, 2016, 11:24 PM UTC · edited

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