Lets talk the two popular paths of the warder.
The two paths are this, go with primal strike and the healing totem. Or go with savagery and the heal is feral hunger.
This is my question. I play exclusively with my squishy friend who is gun using elementalist. I am the warder. We are on normal so darkvale gate.
The for a half of the game I was savagery and I feel like I was face tanking which I like for the teams sake.
I respecced points recently as a primal striker and healing totem and learned how to work with it to stay alive with it. I'm doing good damage to hoards but is it normal to not face tank with this build as easily? I alternate potions and totem and it's a little intense every fight.
Possibly the game is getting harder and it's not the build.
My question, does it appear that savagery and feral hunger makes me a stronger face tanker for the teams sake? I like to go toe to toe with bosses while he can do aoe moves. I never play alone so what I'm asking for the teams sake. We are both squishy with this primal strike.
Any opinions for the the good of coop synergy?
I'm more concerned with living and survivability, he can worry about glass cannon.
Posted Mar 8, 2016, 2:00 PM UTC
If you are squishy with Primal Strike then maybe you are squishy in general, it's just the good healing from the one set up that's letting you keep going? (I don't know, it's just a thought. I've recently taken a couple of squishy characters through Elite relying on good healing rather than rounded defences).
Have you put many points in defensive skills? Got decent resists? Taken some strong defensive Devotions? Are some of your items really old - nice stats but low armor value? Is your Defensive Ability high enough that you aren't getting crit a lot? Do you have 0 chaos resist, and that's been the main problem in late A3?
The game does get harder, though. Your defences will rarely take care of themselves, they take some work.
I switched to primal strike for act 3, you may be right. It threw me off.