caelumsixsmithKeeper of Obscurity •

That's interesting. Will have a look, thx!

3
erdevsOP•

Cool project that has been under way for a while. Live out your dreams of being an MMO game designer! ;)

*Sim, not 'aim', in the title. Oh, autocorrect, you silly goose.

2
captkirk88Casual•

Can I make everything hard for the launch of "my" MMO and then progressively make it easier like real world MMOs today? Create a pay-to-win system with a no refund policy? Lock features behind a paywall all in the name of business? Paying bloggers and "news" outlets to hype my game before launch with features that won't be present at launch or get taken out because it was too "hard"?

0
erdevsOP•

Haha... I don't know, but I hope so. It would be interesting to simulate that type of pattern out over and over and see what happens.

1
JagoKestral•

But on the site it says "AI controlled players" so there's no actual multiplayer element?

0
erdevsOP•

Yes, it's not an MMO on it's own. It's a simulator of MMOs. Think about it like The Sims, but rather than building people in a house/neighborhood, you're building an MMO game and virtual players are playing it. It's just a cool/interesting idea. :)

3
teawreckshero•

Never thought I'd see a legitimate MMO idea in this sub that's not actually multiplayer at all. Nice =P

This is seriously a great idea, can't wait to play.

2