Your endgame ideas?
I'm curious what endgame ideas people have. If you were in charge of SWTOR, what would you to add for players to stick around month after month and have fun?
Note: let's just put it down as fact that lots of people would like more group PvE endgame in Ops/Raids. Lots of players were sold on SWTOR being a traditional progression raid-oriented endgame MMO, and many players understandably have left or are upset that that promise is no longer apparently being fulfilled.
Given that we are all well aware of that, this thread is about what other types of endgame content you might enjoy. Is there any kind of endgame content you'd like to see added to SWTOR, beyond Ops/Raids?
I'm curious to hear people's ideas. Please feel free to be as detailed as you want in terms of endgame design, or just to post some high-level concepts.
Posted Mar 21, 2016, 1:05 AM UTC
I'd love to see them add new dailies with rep, with relevant vendor.
I would enjoy seeing a few New flashpoints, in the vein of the forged alliance ones.
Expanding on star fortresses, with new exarchs and loot.
Some New heroics for each planet, available to 60 and up.
A raid or PvP goes without saying at this point.
There's a ton to get retention. I'm sure I've only scratched the surface.
I like all these ideas. I definitely feel like Star Fortresses are underutilized at the moment, and think they could be expanded. (From the sounds of it, the Eternal Championship won't be repeatable enough either.)
And would love to see new Flashpoints, Ops, Heroics, and Dailies of course.
To further expand on this, as I was only on my mobile for that post:
A new daily area in the vein of Oricon, Rishi, Yavin or even CZ-198. A sizable area in which you might explore, collect new datacrons, codex entries, or even new titles. Hey, add an Odessen daily area, have a certain achievement grant you the 'Wild Once' title, perhaps?
New flashpoints that tie into the story would go a long way, and making them have a solo, tactical and hard mode would be spectacular. Sure, Blood Hunt is a killer, but boy howdy it's a good challenge, something many feel we are really lacking with.
Expand on the Star Fortresses. Add a few new ones with real differences between them. I get lay outs of stations would be closely similar, but make them different stations, maybe? Smaller or bigger ones with different functions, aside from an orbital death star. Make the heroic versions more appealing, as right now, they only provide a few nifty titles, a slim chance at a mount, 208 mk-2 gear, and 1 stabilized isotope, with 3 chances at decos, where the story version can drop 4 decos. Perhaps make it so 2 isotopes and 216 mk-3 drops from last boss? And obviously, more loot for the tables.
New heroics that you gain access to at 60 or up, where you can get the choice of a locked supply crate, or a token item, where you accumulate a certain number that you can turn into a vendor on Odessen for nifty armors, pets, mounts, and other vanity items. Don't have to be too fancy, but a little bit of work for my gear never hurts.
Won't elaborate on the Ops or PVP. They just need more. But! I will say if they want to make the HK-55 and other rewards BoP, and Kallig's Lightsaber now bound to Legacy? Make [this badboy] (http://tor-fashion.com/karaggas-unyielding-helm/) legacy bound. I'd run the crap out of KP again to get it, if it were a new item like the Kallig weapons are.
I've won the hat 3 or 4 times on greed rolls. I only use it on one character. It does look good in the right situations though.