New Changes to Actions Taken & Damage Taken

Posted Mar 23, 2016, 1:06 AM UTC

Posted Mar 23, 2016, 1:06 AM UTC
Please Senpai, gives us the numbers u/TFMurphy
Sorry, this is likely to require community effort this time, since old dungeons are not affected (which means no Fabul Castle testing).
Ok. Please Let us know how we can help to test.
"Please be aware that this change only affects dungeons released from the Bonus Battles in the current Seer of Destiny event onwards. Previously released dungeons are not affected by this change."
As seen at the bottom of today's Bonus Battles announcement.
Might have needed to mention it in the title. Could be considered misleading...
This is going to be important for kuja U+.
Also for Ultimate Belias in the Tactics event, who also has only one medal condition.
What the fuck? Why?
Because sadists
Without more specific information on the changes, it's hard to evaluate my odds of improving my usual 2 actions and 1 damage medals.
loosing 1 to actions and 2 to damage, you mean? Me too. Every time.
If you have watched any JP videos recently, you'll see that they are a LOT more lenient on both counts now. One video had multiple Climhazzard-like attacks that brought an entire party down to single digit health, and I don't think even a single damage medal was lost.
While we don't know the specifics, long story short the difference in practice is massive. I've watched people taking absurd amounts of damage in U/U+ fights in Japan after this change was made and couldn't believe they walked out with full medals.
Ah I see, thanks.
I don't really pay attention to post-battle medals when watching videos so I probably missed how JP players can take no loss to medals despite the damage.
Do you know when was this change applied in JP?
It's probably to compensate for the massive damage we'll be receiving from the Trio of Gigas, lol.
Probably explains why I got full medals on the ff13 ultimate+ in JP when I was basically slaughtered.
About frigging time they increase the action limit, given HP inflaction and how they rarely count multi-part bosses as multiple opponents for actions.
I feel quite at ease from this. I believe FFT's ultimate has a max of 2 medal loss so... this makes it easier.
It seems that the new conditions are pretty lenient. I beat the Gigas trio and I estimate it took me about 40-50 turns and I took about 50k damage. Finished with only one medal lost for damage. Even on basic bosses like Adel or Garland my teams usually went 3 medals lost, one for actions and two for damage so this change will be huge and actually allow for you to lose a couple medals to characters KOed.
I had the same results. Tons of damage taken and even a death, yet only 1 medal lost.
I knew there was a reason I got full medals in this Ultimate fight lol. Making it seem like I'm better than I really am
My weaker alt accounts will greatly benefit from this.
This is great news for me phew
lol been waiting sooooo long for this. Now I will be able to perfectly master Ultimate :P
I started playing the JP version during the Relm event and then went into bonus battles a little while later but it was weird not clearing everything with those constant three medals lost.
If you look at old videos of ultimate fights in the JP version you start to see people clearing it with more than just the typical three missing. Like this:
Where'd you get that info? Not appearing on my in-game mail announcements.
Good.
Basing metrics on limiting actions and damage is a stupid game design decision that encourages very limited styles of gameplay.
Now if only they'd give some real buff/debuff timers and displays...
And as long as I'm dreaming ... ^(Personally I'd like 3 skill slots, categorize RMs as Offensive/Defensive/Support, 2 RM slots allowing one of each type, allow one free action round at start of fight for buffs ... and get rid of S/L. gasp horror I know. But playing a game where you could actually, like, use Resurrect and use different game mechanics instead of instantly s/l the instant something goes wrong might actually be more fun.)
This is going to be crucial in the upcoming FFT Ultimate, since losing three medals there means you don't master!
Again?
The amount of reading on this forum is ABSOLUTLY astonishing. This won't work for other events, it clearly says so, literally right there. How is the most upvoted thing about future stuff and past stuff.
Looks like You didn't see the word "onwards" there, buddy.
Looks like you don't understand grammar. It's not "and onwards", it's just "onwards". It means from now on this event will be like that. It's a nerd to this specific event due to the difficulty(harder than any other 2nd crystal yet).
Looks like there's a chance you may be interpreting that wrong. There is no need for the coordinating conjunction "and" because that would be redundant.
I'm not here to argue the rest though. Have a good one.
This would have helped A LOT against SIN :P
IKR XD
Would have saved some crazy action counting~