Lag

I only played this game for a couple of days before it appeared on the miniclip site and I took a break so my memory isn't the best..... but is there a large amount of input lag now? It feels like my snake is moving through molasses and I have to predict turns a long time before I need to make them.

I know there was some (designed) delay to turning before, but it seems crazy now.

Is it laggy, or have they just changed movement mechanics?

Posted Apr 5, 2016, 5:52 PM UTC

94
yodacoder•

So yeah I do experience lag even with a good pc. I would suggest using Google Chrome x64 bit. I also tweaked the chrome://flags page, and it runs alot smoother, but I still find lag whenever I am near alot of players

1
McPeePants34•

what did you do to the chrome://flags page that helped?

2
yodacoder•

First I would like to say I have an 8 core CPU, but this is what I did: (True meaning enable)
Override software rendering list TRUE
Experimental canvas features TRUE
Here are the most important parts:
GPU rasterization TRUE
Zero-copy rasterizer TRUE
Number of raster threads: (Set this to 4)

That is everything I changed. It also make chrome faster when loading images and web pages.

1
Anon_IT_Guy•

Yup Lag is pretty bad for me also.

1