to live or to ein, zwei, die
so i was looking at marquis's level 5 helix, where you can lower the proc of ein zwei die to 2 hits from 3 or gain 25% damage added to the 50% damage proc. i wanted to find out which is actually better. letting x be the number of hits and y being attack damage we can set up 2 equations per option.
*(x/2)[1/2(y)]+xy
*(x/3)[3/4(y)]+xy
*(the number of procs)(proc damage)+(attack damage)(hits)
when you solve both as is, atleast as far as you can without knowing the exact values of x and y, they both actually equal (xy)/4+xy. this means that at 6 hits, the first shared multiple of 2 and 3, the damage between them is the same so when you make this choice you are actually choosing how you want to distribute your damage. which option provides more damage completely depends on how many procs you get. at 2 and 4 hits, option 1 does more damage and at 3 hits, option 2 does more damage, with both being the same at 6 hits.
tl:dr, if you can consistently get 3, and only 3 hits ever, going ein, zwei, die is the helix for you, otherwise efficiency expert is going to get you a more stable dps with the proc at 2 hits for burst and 4 hits in longer fights.
Posted Apr 12, 2016, 5:38 AM UTC