If Konami gave you full authority on MGO3 and allowed you to change, add and remove as much as you please - what would you do?
I won't remember MGO3 the way I remember 1 & 2 after 7-10 years of release. MGO2 felt like a direct sequel to MGO1, whereas MGO3 was a totally different game.
I'd strip it of all the new things, Fulton bounty modes, any one kill weapons and the class system. Bring the fundamentals of MGO1 & 2, the skill system, classic TDM, no stealth camo, your loadout chosen at the beginning of every round and earn your way to better weapons. After having classic MGO, then update and improve upon it to a newer more modern version where people can text chat and create their custom rooms as they please and have their clans.
I sound like a broken record "MGO2 mwah mwah MGO3 yuck!" but let's face it, anything good about MGO3 is when it resembles its predecessors.
Posted Apr 15, 2016, 12:52 AM UTC · edited