Game needs some work
Want to start by saying that I enjoy the game and I've probably put in around 100 hours already, but holy crap does this game have some serious problems.
I would guess that about 1 in 30 games do I actually feel like I'm progressing the way I should be. The vast majority of the time I leave half the chests unopened, have no money to shop, or find guns that are around the same if not worse than the starting weapon.
Why are so many of the guns so incredibly awful? How about some actual power? It's just so inconsistent and strange how bad some of the weapons are that seem like they should be strong. Too many of the guns have extreme knockback and nothing else. A great deal of the time, knockback is detrimental and unwanted. I'm sorry, but I'd say that about 95% of all guns need a complete rework of their damage and knockback levels, it's just not even close to what it should be.
Monsters don't drop enough money and/or items are too expensive. Has anyone else noticed this? Literally 95% of the time I can't afford more than one item from any shop, and it is almost always a key to open one of the chests on the map, which will almost always contain a subpar weapon or item.
The progression is just so incredibly unrewarding and lackluster. I want to get some cool, strong guns that can wipe out bosses or rooms quickly, but usually I just use whatever doesn't make the game harder to play or whatever has ammo.
Then there's the items, equally boring and weak, and almost always elusive in what they do for you. It's not cute to be vague about what an item does, stop it. Just tell us EXACTLY what it does. If it's not plainly obvious, then it should be spelled out thoroughly and clearly in the item evaluation screen.
I'm really just shocked at how bad so many of the items are in this game, considering their rarity. Stop making 95% of chests require a key to open, that's not fun. If it requires a key, it should be awesome.
And can we please get some occasional REAL rewards after clearing difficult/packed rooms? So sick of getting like 5 shells and half a heart MAX as a room reward.
Seriously, I feel like almost the same power level on the third floor as I do the first. This is just ridiculous.
Make secret rooms reasonable to find, right now they are near impossible/pointless to spend any time trying to locate.
Bosses are crazy inconsistent in how difficult they are. I don't really know how else to say it. I'd say almost every boss I've fought so far needs some sort of tuning.
And last but not least, a complete lack of information on breach progression. I have NEVER been one to need to look things up in order to make basic progression in a game. Why is there just such a huge lack of guidance or information of any kind? It seems like every piece of progression is discovered by a purposeful and unenjoyable grind of trial and error, only to leave you wondering if what you did actually had any effect.
That's about it, I guess.
The game has some real potential, but right now it feels totally unfinished and unrewarding.
Posted Apr 15, 2016, 12:55 AM UTC