Remove the Brutal, Deadly, and Fierce talents. (or severely nerf them)
Here is the short of it, this game has a bunch of cool weapon talents, and they could all offer some interesting gameplay choices and specialized builds. The issue is that they are too specific, at the end of the day damage reigns supreme.
Intentionally taking anything over brutal/deadly is foolish. Unintentionally getting anything else forced on you is why the loot in this game is so RNG heavy. 99% of your guns will not have these 2 talents that are clearly the best. Talents should not dictate the power of a gun, rather they should open up opportunities and play styles.
Balanced could possibly be tweaked too, but I am bit more ok with it. Its only useful on certain types of guns, and changes how those guns play rather than just a straight up damage increase.
Posted Apr 15, 2016, 12:55 AM UTC